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Meta Quest Pro Compact Charging Dock, Black

  • Based on 904 reviews
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Availability: Only 2 left in stock, order soon!
Fulfilled by Amazon

Arrives Monday, Feb 3
Order within 13 hours and 18 minutes
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Style: Charging Dock


Features

  • This 2-in-1 dock charges your Meta Quest Touch Pro controllers and any Meta Quest headset with a USB-C connection. 45W universal power adapter included
  • The height of convenience, its compact design is small enough to take with you but big on power. Perfect for transportation or storage
  • Charge your whole system, all at once so your headset and controllers are ready whenever creative inspiration strikes.
  • Engineered for seamless compatibility with official Meta Quest, Meta Quest 2 and Meta Quest Pro headsets
  • Meta Quest materials, colors and finish throughout

Description

Be prepared whenever creative inspiration strikes. A convenient, 2-in-1 charging dock for your Meta Quest Touch Pro controllers and any Meta Quest headset with a USB-C connection helps you keep your VR system charged and ready. A compact design makes it small enough to take with you or easy to store and a 45W power adapter is included for optimum charging.

Release date: October 25, 2022


Package Dimensions: 8.58 x 3.54 x 2.24 inches; 6.6 ounces


Type of item: Electronics


Language: English


Item model number: 899-00439-01


Item Weight: 6.6 ounces


Manufacturer: Meta


Country of Origin: China


Date First Available: October 10, 2022


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Monday, Feb 3

Yes, absolutely! You may return this product for a full refund within 30 days of receiving it.

To initiate a return, please visit our Returns Center.

View our full returns policy here.

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Top Amazon Reviews


  • Great product but way too pricey.
Style: Quest Pro System
My son is very happy with this one. A bit pricey but overall he loves it.
Reviewed in the United States on January 22, 2025 by Dkkgav

  • AMAZING. Completely disagree with people saying it's over-priced.
Style: Quest Pro System
People will spend $2k on a great TV or monitor, and yet take issue with a headset that is a standalone device with crystal clear lenses, great FOV, eye tracking, face tracking, and amazing controllers costing $1500. I can see why. Consumers had the bar set too low in terms of pricing with the Quest 2. At the end of the day this IS a premium device. Working inside the quest 2 is uncomfortable and the lenses make it so that you have to move your head to look around. The lenses on the pro are so clear that you can just move your eyes. This product is a step forward, as it gives developers everything they need to work towards a next-gen experience. Local dimming, foveated rendering, and color passthrough for AR. Sure, the resolution could be higher - but reading 12 pt font is still plenty comfortable. By the way, even though it's lower than the Quest 2 in terms of total pixels, there are still more pixels per degree (the metric that actually matters). If you just want it for PCVR - it might not be worth it, but if you want to work and experiment with a device (and also want to play some games), this thing is AMAZING. ... show more
Reviewed in the United States on December 2, 2022 by Mitchell M.

  • Major upgrade that doesn’t feel major
Style: Quest Pro System
The first thing that I will say is that, even though it’s a major upgrade from the quest 2 the pro doesn’t shine as much as you would expect. Maybe they haven’t done enough to this point to take full advantage of the hardware. As other users have said, there definitely is a sharper image when you’re looking on a different areas. The edges are definitely more defined. Watching videos off your computer is definitely a little sharper. Although the visuals are definitely welcomed, they’re not enough to justify the price tag. The games are a little bit sharper, but you still have the old games. There’s nothing gnu as far as games or apps, or anything along those lines. The pass-through is definitely much better with color added, but it is so blurry that it’s almost unusable for things in the room even though you can use it, it’s basically the black-and-white version but now in color that being said, there is a virtual desktop that comes along with the pro that allows you to use your desktop on a computer using the pass-through it is very easy to see your keyboard and your mouse. The image is sharp enough to see the keys nowhere to put your fingers on the keys. You may not be able to see the letters on the keys very well, but you know if you type for a long time where the keys are by memory, so with the display of your curtains, pewter desktop up and visual images of the keyboard and mouse. It is definitely usable VR version of your computer. However, I things like your phone or TVs or any other images that show on the screen are so bright that you can’t even use them so if you’re setting up a virtual desktop for your computer to use basically the only thing you’re gonna be able to use is your computer and things within the VR headset overall the price tag is pretty steep, but it is definitely will worth an investment. I added the full light blocker and it works fairly well. I never use the side blockers I went straight to the full blocker. I have noticed that you have to tighten the headset to keep it on your head. It can’t be loose or it drops down below your eyes when it’s tightened, it does leave an impression on your forehead. It would be nice if there was a top strap that went over the top of your head so you didn’t have to tighten it as tight. I do like the fact that the controllers have chargeable batteries in the dock is pretty nice , overall I think this is a good purchase, even though I think the price tag was pretty steep ... show more
Reviewed in the United States on February 20, 2023 by A Person With An Opinion

  • A beta device with hardware potential only few know what for
Style: Quest Pro System
This headset was purchased for my educational VR-afforded projects and, unfortunately, my decision to send it back was made just after a few minutes of use. It seems that Oculus 2 that I already have is 95% the same as this Quest Pro but at a 1/3 of the price. I thought that the so well promoted hardware-related improvements would be somehow implemented by Meta but, alas, it seems like those features have been incorporated into this headset for only those bravest who know (or will know) how to implement them. So, is that device for creators or developers of programs for creators. If the former is true, I don't see how it's better than Oculus 2. And if the latter is true, well, this is a true beta for developers. Pluses: - [ ] Display clarity (however, there is actually much more glare because the light creeps in from all the directions right onto the lenses, even with the shades installed). I'm confident the decision to make the light-blockers removable was deliberate. But it does make the screen look so bad because of the light bleed. - [ ] FOV: just barely wider (and horizontally only) - [ ] Sharpness: it is much sharper, particularly close to the edges, it has a bigger “sweet-spot” (HOWEVER, you hardly ever notice this as you are likely to look right in the middle of the viewing area. So, when you want to look sideways or up and down, I found it actually easier to do it the way we do in real life -- by moving your head). Negatives: - [ ] Although the sound is louder, it is actually has a lot of rattle (probably because it’s just the same speakers from Oculus 2 with extra amplification) - [ ] The overhyped hand-controllers: they have a lot of jitter / stutter throughout the UI and in programs; per my comparison, they perform much worse than the Oculus 2 controllers. - [ ] The headset is very heavy. The front is as heavy as the Oculus 2, and the counterweight (due to the battery being in the backplate) is not sufficient at all. - [ ] COMFORT: I find the Quest Pro extremely uncomfortable!!! Basically, the entire headset is supposed to stay on stably by the way of squeezing your forehead and the back of your head. Apart from leaving the red mark, it causes headaches after mere minutes of use. I assume this comfort-aspect depends on the curvature/size of a user’s head. I’d recommend consulting a much more reputable reviewer from “roadtovr” who explained this particular issue quite well. - [ ] I find it very unproductive for content creation. My workflow requires that I take the headset on and off numerous times — to track the progress. The stiff design of this Quest Pro makes this task impossible. This contrasts with the Oculus 2, where you can move the headset up and down in relation to the side bars and, when needed, just glance inside without needing of putting the headset on properly. - [ ] Taking it on and off (as well as during adjustments) triggers accidental presses of volume and power buttons since they are located on the underside of the side-bars. ... show more
Reviewed in the United States on November 2, 2022 by Anton

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