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The Race For A New Game Machine

  • Based on 96 reviews
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Arrives Monday, Nov 25
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Description

The pioneering game-chip engineers behind the revolutionary Cell microprocessor tell the story of its creation in this “fast-paced tell-all” (Steve Cherry, IEEE Spectrum Magazine). The Xbox 360 and PlayStation 3 game systems have changed the face of home entertainment. But few know the amazing story inside the consoles—how David Shippy and his team of engineers at the Sony/Toshiba/IBM Design Center (STI) forged the tiny miracle at the core of it all: a revolutionary microprocessor chip that set a new paradigm in personal computing. In The Race for a New Gaming Machine, Shippy tells the dramatic story in his own words. Here is a dazzling, behind-the-scenes account of life in the tech world, featuring memorable characters, high-level corporate intrigue, and cutthroat business dealings. At stake were the livelihoods—and sanity—of an unsung group of tireless visionaries. At war were the giants Microsoft and Sony. It's a story that's never been told—until now. Read more

Publisher ‏ : ‎ Citadel Press; 1st edition (December 9, 2009)


Publication date ‏ : ‎ December 9, 2009


Language ‏ : ‎ English


File size ‏ : ‎ 796 KB


Text-to-Speech ‏ : ‎ Enabled


Screen Reader ‏ : ‎ Supported


Enhanced typesetting ‏ : ‎ Enabled


X-Ray ‏ : ‎ Not Enabled


Word Wise ‏ : ‎ Enabled


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If you place your order now, the estimated arrival date for this product is: Monday, Nov 25

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Top Amazon Reviews


  • Great Read!
A very detailed, well told story about something I never knew. What a nightmare!
Reviewed in the United States on August 21, 2019 by SPAM

  • A good book with a bit to much fluff
I'd like to say this book is perfect but the author spends to much time telling us about things that don't matter. I think the idea is to give us some flavor for how upscale life is at IBM, but it doesn't come off that way. There's also too many examples of what video games are, the same ones over and over again, and a bit to much back patting. But it is a must read if you care about this very important chapter in video game history. ... show more
Reviewed in the United States on March 14, 2018 by Amazon Customer

  • Engaging, Educational, Suspenseful, Entertaining
What an exciting book that is especially powerful in being told by the chief engineer of the project. Shippy is a genuine, open, fair minded,and entertaining hero. It is inspirational to see the team building and leadership principles that are involved in the completion of this "impossible" task. I highly recommend this book! ... show more
Reviewed in the United States on January 12, 2009 by pstar726

  • I enjoyed it
I enjoyed this book. In truth, I was predisposed to. I'm working for a company that makes Xbox games and I'm in school trying to get a job at Microsoft actually helping shape the future of the Xbox. Essentially this is the topic that really gets me going. Yet I only gave it three stars. Why? Because I felt it lacked the depth it needed. It turns itself into a cross between a technical book and a business book, leaving it lacking a bit on each side (particularly the business side.) I think this was likely a deliberate decision, hoping to appeal to a wider audience, particularly us game nerds. That's a weakness, however. There could have been a great deal of discussion, particularly on the business end. Organizational design is touched upon, but done so lightly. Here was a joint venture between IBM, Toshiba and Sony, with Microsoft then butting in. The timetables were tight. So many organizational issues, so much innovation to manage, yet the book deals so little with this, leaving constant questions. This is where I longed for the book to go. As a bit of history I recommend it. If your work involves any of the companies mentioned above then I recommend the book. If you're hoping to be a leader in video games I recommend this, as it'll be fun to second-guess the decisions made and try to see how your leadership would have worked. If you're looking to learn something, particularly something you can apply to your own unrelted business, I'd say you're wasting time. I enjoyed this book. But I should have - this is very close to the life I want. ... show more
Reviewed in the United States on December 28, 2009 by Beamer

  • Either you like reading about technology
Either you like reading about technology, and you will love this book, or you couldn't care less and you should probably ignore this book.
Reviewed in the United States on April 27, 2018 by Amazon Customer

  • I like it, what can I say.
Now after the Xbox One and PS4 have shipped, I look back on this book and think how Sony didn't let Microsoft know it's plans this time around. Maybe they made damn sure AMD didn't pull the same stuff IBM did. I found this book very intriguing on how the whole process worked, and the leaked knowledge which helped Microsoft build a better box. ... show more
Reviewed in the United States on November 25, 2014 by Desert Living

  • very cool
very insightful peek into how processors are designed and made and how the current crop of consoles came to exist.
Reviewed in the United States on October 27, 2011 by Michal

  • Get ready for technical jargon to whiz past your head.
For anyone that is interested in a more behind the scenes look at the development of the XBox 360 and PS3, I highly recommend this. There is a lot of technical mumbo jumbo that you just have to try and get past, but I really liked hearing the story from an insider point of view.
Reviewed in the United States on December 5, 2009 by Eric V. Dawson

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