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Spellbook Board Game - Unleash Your Magic in This Enchanting Strategy Adventure! Strategy Game, Fun Family Game for Kids and Adults, Ages 12+, 1-4 Players, 45 Minute Playtime, Made by Space Cowboys

  • Based on 11 reviews
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Availability: In Stock.
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Arrives Tuesday, Nov 26
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Features

  • IMMERSIVE STRATEGY GAME: Enter a world of magic and intrigue with the Spellbook Board Game, where players master spells, gather resources, and outwit opponents in an enchanting adventure.
  • BUILD YOUR SPELLBOOK: Craft a unique spellbook with a wide array of powerful spells, each offering distinct abilities and strategies to dominate the mystical realm.
  • STRATEGIC GAMEPLAY: Plan your moves carefully, deploy spells strategically, and outmaneuver opponents to claim victory in this captivating board game.
  • MYSTERIOUS REALM: Explore a rich and immersive game world filled with mythical creatures, arcane artifacts, and boundless opportunities for magic and discovery.
  • FUN FOR ALL AGES: Enjoy endless hours of magical fun with family and friends - the Spellbook Board Game is designed to be accessible and engaging for players of all ages and skill levels.

Description

Embark on a captivating journey into the realm of mystical arts with the "Spellbook" board game. This thrilling competition revolves around the Annual Grand Rite, where wizards gather to prove their magical prowess and stake their claim to the coveted title of the greatest wizard. As a participant in the Grand Rite, you will adopt the role of a wizard with one objective in mind: to master the art of spellcasting. The game centers around gathering Materia, magical components emanating from the mystical Vortex represented by the Pouch. These precious Materia are used to learn new spells or to empower your Familiars, both of which contribute to your ultimate goal of acquiring victory points. Strategic decision-making becomes paramount as you choose the strength with which to cast your spells. Will you opt for swift, early powers, or wait to harness the full potential of the Materia for more impactful magic? Each spell has its unique strength and effect, enabling you to forge potent combinations that can change the course of the competition in your favor. The game escalates as players cast spells and accumulate their magical powers. The contest concludes when a player successfully casts 7 spells or their Familiar is adequately fed, prompting the final tally of victory points that will determine the ultimate winner. With 21 distinct spells to explore and experiment with, the "Spellbook" board game offers unparalleled replayability. Each playthrough presents a fresh canvas for strategy, creativity, and engagement, as you mix and match spells to craft your unique path to victory. Embrace the challenge of the Annual Grand Rite, harness the raw energy of Materia, and prove your mettle as a true wizard. Dive into a world where magic is more than a fantasy—it's a reality waiting to be mastered.

Brand: Space Cowboys


Material: Cardboard


Theme: Fantasy


Genre: Fantasy


Number of Players: 1-4


Product Dimensions: 2.38 x 8.28 x 10.75 inches


Item Weight: 2.04 pounds


Country of Origin: China


Item model number: ASMSCSPEL01EN


Manufacturer recommended age: 12 years and up


Release date: September 29, 2023


Manufacturer: Asmodee


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Tuesday, Nov 26

Yes, absolutely! You may return this product for a full refund within 30 days of receiving it.

To initiate a return, please visit our Returns Center.

View our full returns policy here.

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Top Amazon Reviews


  • Excellent strategy game that doesn't take long to play
Over the last couple years, I've been getting more into gaming, so I'm always on the lookout for a new one to try. I'll admit, the theme of this isn't up my alley. I'm not drawn to fantasy or wizardry/witchcraft kind of themes, but it just looked kind of cool to me. So I gave it shot and I'm really glad I did. Spellbook is a great game. It's easy to learn and it doesn't take long to play. With 2 players, we were getting through it in about 30 minutes or so, but that would obviously vary by the number of players and how long each player spends thinking. The rulebook is really well laid out and I don't think I was left with any questions after reading through and playing the first time. It really doesn't take long at all to get the hang of it. Although I said the theme itself didn't initially appeal to me, it's done quite nicely and fits the game perfectly. The components are good quality too. The little tokens (called "Materia") are acrylic and have a nice look and feel to them. There's a thematically printed drawstring pouch for the blind-drawing of the Materia tokens. And everything else except the spell cards are a good, heavy stock with smooth matte finish. My one minor gripe is that the spell cards could've been a bit nicer. They look amazing and have a smooth matte coating, but they're pretty thin and have sharp (ie. easily damageable) corners. So do you have to be into this theme to love this game? It's a bonus if you are, but no. Spellbook is a relatively fast-paced competitive strategy game that's chock full of choices to make. There's some luck thrown in too, of course (if you blind-draw Materia from the bag), but you'll spend most of your time figuring out which spell to go for next and/or whether you should "store" some Materia on your point board. And you'll make those decisions based on what Materia you're holding, what's available on the "Altar" and by what you think your opponent is up to. I really like this game and have already played in numerous time in the short time I've owned it. It's definitely got good replayability. ... show more
Reviewed in the United States on October 17, 2023 by Tonya Tonya

  • Great, quick to learn game for the family
Spellbook is a medium weight, easy to learn game that, in my opinion, is good for the whole family. Each player is a wizard trying to win a magic tournament by either creating 7 spells or feeding your familiar/minion until it is fully fed. The game has a bit of everything; there is a) drafting where you are trying to get matching runes to b) set collection in the form of collecting rune tokens that are used for the c) engine building in the form of trying to first build and then increase the power of your spells. While it may sound convoluted, it's pretty easy to learn while still being deep enough to keep players interested. Each player has mulitple sets of 7 different colored cards representing spells. Each set has varying difficulties so you can increase the difficulty as you become more familiar with the gameplay. The spell cards all have different effects, and, as you learn spells it opens up more actions in the game. Some allow you to draw tokens, some allow you to swap tokens, etc. The tokens all have different colors and runes on them. Collecting similar tokens will allow you to use them to learn spells and feed your familiar. The components are fantastic. The artwork on both the cards and the minion boards are very thematic and look great. The boards are made of high quality, thick, cardboard. The cards are medium weight card stock and aren't flimsy, but also not heavy duty. The rune tokens, however, are the star here and are made of lucite with the image of the runes inside. The one thing that might turn people off is that there is a lot of luck involved. Yes, you do need to think and plan on what you want to do but you will need the luck of the draw with what runes are pulled out of the bag. It didn't bother us, but something to be aware of. All in all, this is a great family game. It's quick to learn, easy to teach and has a great theme that is perfect for both adults as well as younger players. ... show more
Reviewed in the United States on October 20, 2023 by Allan P

  • Gorgeous Art and Good Design
To quote my 18 year old 'Everything about this game just looks cool.' Even the interior of the box where you're storing things has neat artwork inside of it, which is just a step beyond where they had to go, considering people wouldn't see inside the box before purchasing it usually. So to spend extra money on printing art in color for the interior was absolutely a choice to go with the overall motif of the game rather than an attempt at advertising itself. The core gameplay concept is easy enough to grasp, each player takes turns going through three phases of a 'day' - morning, noon, and night. Each phase has a native ability you can use, and as you progress through the game and learn spells, they have a phase they can be used in that offers you more options. We played our first game last night, and while it took longer than the anticipated 45 minutes, I believe a good deal of that can be attributed to the fact that my kiddo didn't read the rules before we started play, and instead read them when we first sat down to play. ... show more
Reviewed in the United States on November 30, 2023 by Crystalis

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