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Fantasy Flight Games Elder Sign Board Game - Supernatural Intrigue, Cooperative Dice Adventure! Horror Mystery Game, Ages 14+, 1-8 Players, 1-2 Hour Playtime, Made

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Availability: Only 6 left in stock, order soon!
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Arrives Monday, Nov 25
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Features

  • COOPERATIVE DICE GAME: Join forces with up to eight players in this fast-paced cooperative dice game designed by Richard Launius and Kevin Wilson, creators of Arkham Horror.
  • RACE AGAINST TIME: Assume the roles of investigators racing to prevent the imminent return of the Ancient One, testing your sanity and stamina in a thrilling adventure.
  • TOOLS AND ALLIES: Arm yourself with an array of tools, allies, and occult knowledge as you embark on a quest to locate Elder Signs, the eldritch symbols that can seal away the Ancient Ones and secure victory.
  • SUPERNATURAL INTRIGUE: Immerse yourself in a world of supernatural mysteries, challenging your team's wits and strategy as you work together to overcome otherworldly threats.
  • WIN THE GAME: Can your team locate enough Elder Signs to seal away the Ancient One and emerge victorious in this heart-pounding race against the forces of the unknown?

Description

Gilman felt that the twilight abysses around him were those of the fourth dimension. Those organic entities whose motions seemed least flagrantly irrelevant and unmotivated were probably projections of life- forms from our own planet, including human beings. What the others were in their own dimensional sphere or spheres he dared not try to think. –H.P. Lovecraft, “The Dreams in the Witch House” Elder Sign lets players control investigators who must successfully endure adventures within the museum in order to gather clues, items, and the eldritch knowledge they need to seal the rifts between dimensions and prevent the Ancient One’s arrival. A clever and thematic dice mechanic pits their exploration against monsters and the sheer difficulty of staying sane and healthy while investigating the most dangerous exhibits and most terrifying instances of insanity. Elder Sign recreates the Lovecraftian thrills of eerie suspense and mind-numbing horrors in a cooperative game players can finish in one to two hours. Rules, card text, and innovative dice mechanics expertly designed by Richard Launius and Kevin Wilson, the designers of Arkham Horror, all blend in a game that’s quick to learn, quick to play, strategic enough to reward frequent replay, and eccentric enough to immerse players in the museum’s supernatural intrigue. From the Manufacturer Gilman felt that the twilight abysses around him were those of the fourth dimension. Those organic entities whose motions seemed least flagrantly irrelevant and unmotivated were probably projections of life- forms from our own planet, including human beings. What the others were in their own dimensional sphere or spheres he dared not try to think. –H.P. Lovecraft, “The Dreams in the Witch House” Elder Sign lets players control investigators who must successfully endure adventures within the museum in order to gather clues, items, and the eldritch knowledge they need to seal the rifts between dimensions and prevent the Ancient One’s arrival. A clever and thematic dice mechanic pits their exploration against monsters and the sheer difficulty of staying sane and healthy while investigating the most dangerous exhibits and most terrifying instances of insanity. Elder Sign recreates the Lovecraftian thrills of eerie suspense and mind-numbing horrors in a cooperative game players can finish in one to two hours. Rules, card text, and innovative dice mechanics expertly designed by Richard Launius and Kevin Wilson, the designers of Arkham Horror, all blend in a game that’s quick to learn, quick to play, strategic enough to reward frequent replay, and eccentric enough to immerse players in the museum’s supernatural intrigue.

CPSIA Cautionary Statement: Choking Hazard - Small Parts


Global Trade Identification Number: 54


Number of Players: 8


UPC: 607052433468


Edition: Brdgm


Language: English


Package Type: Standard Packaging


Estimated Playing Time: 1.2E+2 Minutes


Minimum Age Recomendation: 168


Genre: Strategy, Thematic


Brand Name: Fantasy Flight Games


Item Weight: 0.78 Kilograms


Number of Items: 1


Material Type: Plastic


Are Batteries Required: No


Theme: Fantasy


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Monday, Nov 25

Yes, absolutely! You may return this product for a full refund within 30 days of receiving it.

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View our full returns policy here.

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Top Amazon Reviews


  • Fun game with lots of replay-ability
My wife and I love this game! There are a lot of piece that we keep in small zip locks, but that does not hinder the fun. It did take us a while to read through the instructions in order to get started, and we had to reference them a few times as we played, but it is a relatively simple game to learn. My wife and I are very much into playing co-operative games with each other when we can. The game seems a bit intimidating to set up at first, but the game play itself is very easy: 1. Move your character (or stay put) to any adventure card or the starting card. 2. Attempt to complete an adventure card by rolling the necessary dice combinations. and 3. turn the clock forward. Try to collect as many Elder Signs needed to keep the monster from emerging. If you do, you win, if not, then you have to battle the monster. This would make a great starter RPG-type of game that probably wont scare off newcomers. The first round we played, we won almost too easily. This was partly because we did not follow some of the rules we should have, such as the rule for focusing a roll. We were focusing a die even if we completed an item, which you are not supposed to do. When we played the second time, the monster appeared... very quickly thanks to my lame rolls. The game was much more intense and difficult this time around. There are 16 different characters to play as, and eight ancient monsters to try and keep locked away, which makes for great replay-ability. The art work is beautiful, and the cardboard pieces included with the game a very high quality, and pretty thick. The adventure cards a very large and easy to read. The item cards are small like in Ticket to Ride, or Timeline which are not my favorite size, but there usually is not a lot of information to read, so it works fine. I have not played any other games in the Arkham Horror series, but I look forward to purchasing expansion packs as we go. ... show more
Reviewed in the United States on June 23, 2016 by O'Donnell Family

  • Fantastic game: easy set up, easy to learn, great replayability,
If you’re a fan of the cosmic horror genre looking for a fun, quick-to-set-up, moderate-length game with excellent replayability & extra options in the form of two decent, mechanics enriching expansions then this should hit the spot, center target. The game play is what I like to describe as “complex farkle” - for those familiar with that classic dice rolling game - in the sense that your main action to complete quests or challenges, defeat enemies, etc. involves rolling specialized dice in an attempt to acquire the right symbols (etched on the dice faces) in the right combinations & amounts, with game mechanics that allow you to store or “bank” certain rolls & re-roll misses. This all happens against the back drop of earthly locations with attached quests goals - represented by cards arrayed in a grid- and where monsters may spawn to increase the challenge at that locale. Additionally, cosmic locations - so called “other worlds” - are also flory introduced & present their own challenges & rewards. All of this is, of course, leading up to either the summoning of an elder god or the heroes prevention of the summoning ritual … or their deaths. The base game has a satisfying roster of ancient ones to choose among, and additional options for increasing the difficulty of challenging them in replay. The two expansions (which I also purchased) add to this roster, as well as introducing new mechanics, new locations, monsters, etc. This is a game that’s perfect for one of those game nights where you want a decent challenge, but also want to maybe have some “hang time” & maybe casually play things out while eating, laughing, & talking. In other words, it’s not going to be the kind of all nighter or beat-over-three-days type of session, but a good tone will be had & you’ll be able to enjoy another game if you’d like or plan other activities without feeling like you missed out on any one kind of thing that evening, if you get my drift. Highly recommended :-) ... show more
Reviewed in the United States on January 28, 2024 by Michael Todd Thompson

  • Great mid-weight game
Really enjoyed this more than I thought I would. At first glance it appears that fate is the only factor in the game. But after playing quite a few games I can safely say that strategy plays a big part. Some say the game is too easy and I think I can agree with that. However it is very easy to adjust this by choosing only 2 investigators instead of say using 4. Also, the way I play is, once an investigator dies they do not get replaced. I found these things make the game perfectly balanced for my skill level (though ymmv). What I love most about this game is how often it hits the table. The game can be medium in terms of time length (about 1-2 hours), but setup and take down is super quick making you want to bust it out quite often. Slight warning - Even though this game is part of the Silver Line series, it does require the player/s to keep track of many things and it can be overwhelming to new players. It is VERY easy to miss something. For example you have the normal trappings of keeping track of your player options such as items and default abilities, but you also have to keep track of the Ancient One's persistent abilities, mythos cards that have daily affects, and adventure cards that have triggers at midnight and one of my personal favorites, forgetting to advance the clock. A few times when I played I would punish myself by removing an Elder Sign (the tokens needed to win the game), just because I wasn't sure if I accidently gave myself an advantage by forgetting to do something. All in all, this game is very addictive and beautiful to look at. It is also very reasonably priced for how much you get in the box. Easily one of my favorite games. ... show more
Reviewed in the United States on June 22, 2012 by John T. Biank

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