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Tobii Eye Tracker 5 - Head Tracking and Eye Tracking in One Device for Simulation Gaming

  • Based on 2,189 reviews
Condition: New
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Availability: Only 10 left in stock, order soon!
Fulfilled by Amazon

Arrives Sunday, Nov 24
Order within 23 hours and 27 minutes
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Features

  • WORKS IN ALL LIGHT CONDITIONS - Our eye and head tracking technology makes your favorite games more immersive whether you are in a pitch black room or in bright daylight.
  • HEAD AND EYE TRACKING IN ONE DEVICE - The Tobii Eye Tracker 5 is the only device that can track both your head and eyes at the same time for more immersive experiences.
  • 170+ ENHANCED GAMES - Celebrated by players for bringing game changing features to Star Citizen, Microsoft Flight Simulator, War Thunder, Euro Truck Simulator, and 170+ other game titles.
  • NO WEARABLES NEEDED - Say goodbye to devices that require you to wear trackers on a hat and enjoy the freedom in game and outside of it.
  • WINDOWS HELLO - Tobii Eye Tracker 5 is compatible with Windows Hello and uses biometric data to make your device safer.

Product Dimensions: 15.94 x 1.77 x 3.27 inches; 3.42 ounces


Item Weight: 3.42 ounces


Manufacturer: Tobii Tech AB


Date First Available: June 15, 2020


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Sunday, Nov 24

Yes, absolutely! You may return this product for a full refund within 30 days of receiving it.

To initiate a return, please visit our Returns Center.

View our full returns policy here.

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Top Amazon Reviews


  • A great way to fly (in Flight Simulator)
Been using this for about 3 months in Flight Simulator. Mounted it below a fairly large screen TV as the main display. The setup and calibration went pretty easily, no issues. Expect to spend time playing around with the settings, such as the relative balance between head tracking and eye tracking. Be sure to set up two key bindings to control it: I use F12 for 'recenter the view' and shift-F12 for 'turn on / off'. I normally fly with it turned on while in the air; it's wonderful to be able to look around and not take your hands off the controls. SO much better than trying to use the mouse, etc. I turn it off when aircraft is not moving (or sometimes when I pause in midair) - it's pretty hard to keep your head still while you are twisting your head around to find a control in the cockpit and then hit it with the mouse. Much easier to turn off tracking, using convention mouse movement and clicking such as to flip switches and move stuff like tailwheel lock - it's a lot easier because they don't 'jump around' like they do when tracking is on. Watch the better YouTube videos, you'll get a lot of useful tips on making it work in a way that pleases you. Don't expect to plug in and fly - your experience will be less than great, maybe even miserable - so do the setup and prep properly. It's not cheap, but to me it has been very worthwhile - makes flying so much more immersive. Recommended! ... show more
Reviewed in the United States on December 13, 2023 by tdir-tdir

  • Great addition to Flight Simulator
I've only had this for a day, and I'm only using it to control Flight Simulator 2020, but so far, so good! Upsides: 1. Works very well, it's quite accurate in my setting. 2. It winds up being VR-"like", without being full VR. It's really nice to be able to look at the ground outside by sitting up a little higher in your seat, turning and shifting your head left, and then down. Similar to what you'd do in real life, but with smaller head movements so you continue to look at your screen, if that makes sense. 3. Configured appropriately, it can be very stable. Out of box settings make it very twitchy. Downsides: 1. The cable could be longer. But they do provide an extender, which helps. 2. My monitor has a raised bump in front where the product logo sits, so the magnetic strip won't attach there. Also, the power switch and menu joystick sit under the bottom center of the monitor, so the flex mount makes it not impossible, but difficult to access monitor settings. 2a. Tobii apparently now sell a tripod mount (which could be placed on your desk without a tripod) to give you more flexibility. I think this mitigates downside #2. Configuration: For me, in Flight Simulator, I wanted behavior that was smooth and stable. I wanted to be able to have normal, small head shifts without it panning the camera around. Moreover, I wanted to use just head tracking, so eye movements wouldn't cause the display to "twitch". So, here's what I came up with: Head/eye tracker balance: default at 0.85 Eye tracking sensitivity: 0 (disabled, effectively) Head tracking sensitivity - pitch/yaw: 1.5 Head tracking sensitivity - roll: 1.35 Head tracking sensitivity - position: 1.35 Center stabilization: 0.65 - this creates a fairly large center "dead spot" to filter out small head movements that don't intend camera movement. ... show more
Reviewed in the United States on February 7, 2024 by Steve Down

  • Worth the money
I got this to use with driving and flight simulators so the eye tracking wasnt as important as head tracking. With that being said, the eye tracker does NOT work with progressive lens glasses. For those who have them, you know what they are, but those that dont wear glasses currently but may end up having to, progressive lenses are bi or tri focal lenses that dont have a solid line separating the focal points. They transition by blending the focal points. It throws off the tracking of this product. Aside from the glasses, i did try this using contacts and it works great. If you want something to use for driving simulators so you can look out the side windows or lean in to see the gauges easier (yes it tracks your back and forward movements in game too.... sooooo cool) this product is in my opinion a must have. There are no sensors used for tracking so you dont have to wear anything (like sensors that clip to a hat) ... show more
Reviewed in the United States on January 19, 2024 by Derrick Mudge

  • Worth the money
Plug and play; limited calibration and setup. Works great with Star Citizen, Steam DCS World, and several driving games that I’m into. Just the ability to look around in Star Citizen allows me to do kore in game. Worth the investment.
Reviewed in the United States on May 3, 2024 by Martin M

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