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God of War - Playstation 4

  • Based on 8,574 reviews
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Platform: PlayStation 4


Edition: Standard


Features

  • A New Beginning: His vengeance against the gods of Olympus far behind him, Kratos now lives as a man in the lands of Norse Gods and monsters. It is in this harsh, unforgiving world that he must fight to survive and teach his son to do the same
  • Second Chances: As mentor and protector to a son determined to earn his respect, Kratos is faced with an unexpected opportunity to master the rage that has long defined him. Questioning the dark lineage hes passed on to his son, he hopes to make amends for the shortcomings of his past; Number of Players: 1 player; ESRB Content: Blood and gore|Intense violence|Strong language; Genre: Action / Adventure
  • Midgard and Beyond: Set within the untamed forests, mountains, and realms of Norse lore, God of War features a distinctly new setting with its own pantheon of creatures, monsters, and gods
  • Vicious, Physical Combat, with an intimate, over the shoulder free camera that brings the action closer than ever, combat in God of War is up close, frenetic, and unflinching. Kratos axe: powerful, magic and multi faceted is a brutal weapon as well as a versatile tool for exploration

Description

From Santa Monica Studio and creative director Cory Barlog comes a new beginning for one of gaming’s most recognizable icons. Living as a man outside the shadow of the gods, Kratos must adapt to unfamiliar lands, unexpected threats, and a second chance at being a father. Together with his son Atreus, the pair will venture into the brutal Norse wilds and fight to fulfill a deeply personal quest. • Bold New Beginning — His vengeance against the Gods of Olympus years behind him, Kratos now lives as a man in the realm of Norse Gods and monsters. It is in this harsh, unforgiving world that he must fight to survive…And teach his son to do the same. This startling reimagining of God of War deconstructs the core elements that defined the series—satisfying combat; breathtaking scale; and a powerful narrative—and fuses them anew. • A Second Chance — Kratos is a father again. As mentor and protector to Atreus, a son determined to earn his respect, he is forced to deal with and control the rage that has long defined him while out in a very dangerous world with his son. • A Darker, More Elemental World — From the marble and columns of ornate Olympus to the gritty forests, mountains, and caves of Pre Viking Norse lore, this is a distinctly new realm with its own pantheon of creatures, monsters, and gods. With an added emphasis on discovery and exploration, the world will draw players in to explore every inch of God of War’s breathtakingly threatening landscape—by far the largest in the franchise. • Vicious, Physical Combat — With an over the shoulder free camera that brings the player closer to the action than ever before, fights in God of War mirror the pantheon of Norse creatures Kratos will face: grand, gritty, and grueling. A new main weapon and new abilities retain the defining spirit of God of War while presenting a vision of violent conflict that forges new ground in the genre. Mature 17 plus.

Publication Date: April 20, 2018


Computer Platform: PlayStation 4


Global Trade Identification Number: 77, 33, 37


UPC: 885370601237 711719506133


Compatible Video Game Console Models: Sony PlayStation 4


Release date: April 20, 2018


Product Dimensions: 0.6 x 5.3 x 6.7 inches; 2.08 ounces


Type of item: Video Game


Language: English


Rated: Rating Pending


Item model number: 3001886


Is Discontinued By Manufacturer: No


Item Weight: 2.08 ounces


Manufacturer: Sony Computer Entertainment


Date First Available: June 14, 2016


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If you place your order now, the estimated arrival date for this product is: Monday, Apr 28

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Top Amazon Reviews


  • A Masterpiece. A MUST Buy
Platform: PlayStation 4 Edition: Standard
One of the best (if not the best) games of this console generation so far. This is a dark, mature action adventure game that will last around ~20-30 hour game (with no filler content) depending on how much you explore, and difficulty level you selected with emphasis on quality over quantity. The game has a very nice pacing/progression system that feels very natural. The game does not hand hold you, or set you to your own devices; rather gives you enough information to figure things out on your own Different from past God of War (GOW) games is that, this game is a over shoulder 3rd person view vs isometric view (camera with birds eye view panning in and out). The camera is very tight fixed, and behind kratos making it more grounded and personal. Entire game is pretty much one-shot (assuming you don't get any game over screen). The game has beautiful environment and the lighting is very impressive. It runs 1080p 30fps on PS4 (original or slim) 4k 30fps, and performance mode 1080 60fps (dips at times) on the PS4 Pro If you play on PS4 pro it's preferred you play at 30fps. The combat this time around is less combo based than past games, and more methodical as it's more about precision hits, quick turns*, and dodging; being aware of your surroundings due to the fixed over the shoulder view. So 60fps is not really necessary unless maybe you're playing on the hardest difficulty mode. * For quick turns there's a learning curve to keep form being disoriented during right corridors. Sound is amazing. Get your headset or home theater system ready because you're in for a treat as the game has really nice surround sound option. Does not support 3D audio in the PlayStation Platinum headset which is disapointing. Hope they add it in, in the future. Music typical for GOW games with drums, string instruments and orchestral vocals that really gets you pumped up There are some audio ques that help unlock hidden items so keep an ear out Interaction/dialogue with kratos and his son feel very real and not dialed in or exaggerated. very nice banter between the two and other characters as well -Story: As mentioned before, very mature yet dark. The story is more narrative driven and has more character development than past games where you're just full of rage and kill everything in sight. Each character has complex motivations in what they're set out to do Takes place in Norse mythology instead of Geek The main plot is that Kratos' wife has died and she wants her ashes spread from the highest mountain Kratos takes his son with him on this journey and through a bonding experience they both grow stronger as they reach their final destination. the journey isn't that simple as it seems as there are twist and turns along the way and enemies they have to face You do get some insight on how Kratos reach this land after GOW3, but it's sprinkled throughout instead of one long exposition Side quests brings out lore of the game and also way to upgrade your skill tree There are boat sections in the game where Kratos gives his son life lessons, conversely his son gives inside knowledge of the world he learned through observation/what he learned from his mother; which makes you more invested in the characters. -Gameplay The combat has a lot of layers/options to it. Instead of Quick Timed Events (QTE) there's a stun meter which which needs to be filled up for kratos make his signature final finishing moves on enemies. Feels very natural as you don't get a huge button prompt the middle of the screen I like how the core combat is mapped to the trigger buttons instead of the face buttons making combat feel more natural There's a skill tree that cater to how you want to play: defensive, offensive, focus on physical or magical attacks, range vs close combat, master a weapon over the other, etc You can upgrade weapons and armor by collecting materials Kratos' main weapon this time around is the leviathan axe (very similar to Thor's (Marvel movies/comics) weapon Mjolnir) instead of his chained blades of chaos. You can throw the axe and have it call back to you like a boomerang. You can swing and throw the axe at enemies and fun to master as you have to judge the timing of when the axe will return to you as without your axe you may only have your bare fists to do battle till it comes back There is some strategy involved especially in the higher difficulty settings. Some enemies are super effective against certain weapons/skills you have to be aware of Krato's son comes along with you on the journey and is able to help with by stunning/detract enemies with an arrow which you can control the activation. Overtime as he becomes more experienced in combat more options are available. He'll also yell out tips when needed** or jump onto enemies to slow them down. Also you can view his journals after you defeat an enemy to find out hidden weaknesses **Seeing the camera is so tight, he'll give you tips you are not able to see at times due to blind spots Armor and clothes can be crafted, purchased, or upgraded via dwarf blacksmiths in game . It changes krato's physical appearance in game. Some armor/clothing piece has slots for enchantments which effects stats Enemies attack you gorilla style as they can attack at anytime they want instead of gathering up in a circle and attacking one by one. Each enemy have different variety of skills, health, size, weakness and speed There are backtracking at times that builds on exploration. Also the environments sometimes change when going back making the location feel different yet the same. There's also hidden areas you cannot access until you get a particular item giving the game this somewhat of a metriod-mania style to it Through mini objectives like kills specific about of enemies to get exp rewards Side quest gives you glimpse of story narrative, exp gain and or material. It doesn't feel like fetch quests or something you have to do to directly upgrade your character . There's no fluff and the side quests does not feel tacked on as it feels necessary, yet optional You'll naturally stumble onto some side quests as the map only shows an overview of the land with a compass that points you to your main objective. Fast travel is limited, making exploration in the forefront. There's not too many side quests making it feel open and direct at the same time As of this review, this is best PS4 game in my opinion. Sets a new standard for video games ... show more
Reviewed in the United States on April 20, 2018 by Vincent Vincent

  • Dad of War
Platform: PlayStation 4 Edition: Standard
God of War is the latest entry to the Sony exclusive Mythological game moving from the Gods of Greece to the Gods of Norse in the a reinvention of the franchise. After God of War Ascension mostly lukewarm response and the conclusion to the story in God of War 3. God of War is back with a soft reboot where Kratos is now in Midgard, has a new family, and with his son Atreus seeks to spread the ashes of his recently deceased wife on the highest peak in the realms. Does God of War truly live up to the hype or are the Gods dead? Pros: Graphics, are a free space for games nowadays but completely deserved as God of War is a great looking game. The Game nails the Norse aesthetics and Kratos and Atreus look great especially Kratos, who now sports a thick beard. The game has options on the PS4 Pro which I played it on, whether 4K at 30 or 1080p at an uncapped one the game looks gorgeous at either setting. The uncapped frame rate is inconsistent as it drops in the bigger areas but gets to 60 FPS in smaller areas, it became my favorite option to play on. All while having a one shot over the shoulder camera that never cuts away from beginning to the end, like the movie Birdman but this being a 20 hour game and not a two hour movie. Gone is the locked camera angles from previous God of War games. So whether on the Pro or regular PS4 God of War is one of the best looking games of the generation. The Story. The plot of God of War takes a different route Kratos isn’t here to take vengeance on the Norse Gods and kill everyone that plot concluded in God of War 3. Instead it tells a more personal story of Kratos spreading the ashes of his wife on top the highest point in all the realms. The Gods of Asgard meddle along the way and we have one the best told stories for God of War franchise, also a length one it’s about 20 hours long with 10 hours of side quests. The dynamic between Kratos and Atreus works throughout the game as we see Kratos get major character development from being this one dimensional angry guy at the Gods and anger at everyone to a more calmed and disciplined father trying to raise his son to be better than him. It was something that I didn’t expect from the story or necessarily wanted but it turned out to be great for the character of Kratos. Atreus the son of Kratos is likeable, he is the kid that hopes for the best out of everyone. The dynamic of Kratos and Boy is great my favorite is the boat stories they tell each other about Norse Mythology or previous God of War games. At some point in the story you get a talking head and he joins your party. There is so much of the story that’s great it’s my favorite out of all the God of War games. From making Kratos into a sympathetic character to the norse mythology transition to the Father and Son dynamic that works. God of War makes a new and unique story that is the best in the franchise. The Gameplay. has been revamped from the hack and slash to a third person action game. The first impressions where this looks like the Last of Us you got an old man and a child they ruined God of War! The gameplay is pretty fun it’s not the Last of Us it’s more of an action game now you have the Leviathan axe where you can chain combos and team up with atreus as he shoots arrows. The axe also functions like Mjolnir and can be thrown and called back to you which all can be used to chain combos. You have also you fists as a weapon and although Kratos is more calm he is still prone to Spartan Rage where his attacks are more amped up. All can be upgraded with the skill tree making for a fun and enjoyable gameplay. You can also get new armor and gear throughout your journey to midgard adding some more RPG elements. It isn’t going to win everyone over if you prefer the hack and slash combat this new third person might be a betrayal of the franchise. As this moves from the hack and slash to a third person action game. Despite the changes the combat it is an improvement and the changes were necessary as the combat started to grow stale by Ascension. The soundtrack: God of War has always had a good soundtrack but the old norse OST nails the atmosphere of the game and needs to be praised. No Microtransactions. Kind of sad that this has become a positive thing but since most triple A games have embraced microtransactions. I am happy to report that God of War has no season pass, no microtransactions, and no loot boxes. This could have easily been monetized with the game’s armors but it didn’t and instead of buying it you actually have to play for it. God of War is like the games back in the day what you see is what you get no paywalls, no broken at launch we will fix this later. Just a good old fashioned game and in 2018 that is saying something. It’s a linear single-player game. Yes people still want to play single-player games (cough EA cough) as God of War is a linear single player game. It is not a live service, an open world, or an mmo. It refreshing to see a traditional single-player game in the age of live service. As publishers say single-player games are dying God of War comes out and proves them wrong with it being a critical and financial success. God of War proving a big publisher like EA is a huge positive. Cons: Side Missions, feel like busy work and sometimes feel like they are added to pad the length of game. Boss Fights. Good for the most part but some boss fights are recycled. You fight the same troll four times in a row throughout your playthrough. That’s just laziness and it trying to pad out the game. The ending sucked. Not Mass Effect 3 levels of bad, however the game just ends and sets up for the next game God of War 2 or God of War V. There’s nothing real more to say about the ending it just short. It’s like opening an empty Christmas present. There is a “secret ending” that teases stuff coming in the next game but that doesn’t save the ending from being bad. Verdict: God of War is the best game to come out in 2018 for now. While not perfect the series still managed to achieve the impossible. To successfully change the franchise especially as beloved as this one. There was more things against God of War than for it. Yet Cory Barlog and his team at Sony Santa Monica managed to bring back the franchise from the brink. God of War is worth absolutely playing it is fantastic renaissance for the franchise after God of War Ascension. A Game of the Year contender. My favorite God of War game since God of War 2. ... show more
Reviewed in the United States on May 17, 2018 by Christian Romero

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