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Fizban's Treasury of Dragons (Dungeon & Dragons Book) (Dungeons & Dragons)

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Description

Discover everything there is to know about dragons—the most iconic of D&D monsters—in this quintessential reference guide. Meet Fizban the Fabulous: doddering archmage, unlikely war hero, divine avatar of a dragon-god—and your guide to the mysteries of dragonkind. What is the difference between a red dragon and a gold dragon? What is dragonsight? How does a dragon’s magic impact the world around them? This comprehensive guide provides Dungeon Masters with a rich hoard of tools and information for designing dragon-themed encounters, adventures, and campaigns. Dragonslayers and dragon scholars alike will also appreciate its insight into harnessing the power of dragon magic and options for players to create unique, memorable draconic characters. Introduces gem dragons to fifth edition!Provides Dungeon Masters with tools to craft adventures inspired by dragons, including dragon lair maps and detailed information about 20 different types of dragonsAdds player character options, including dragon-themed subclasses for monks and rangers, unique draconic ancestries for dragonborn, additional spell options, and a featPresents a complete dragon bestiary and introduces a variety of dragons and dragon- related creatures—including aspects of the dragon gods, dragon minions, and moreReveals the story of the First World and the role the dragon gods Bahamut and Tiamat played in its creation and destruction Read more


Publisher ‏ : ‎ Wizards of the Coast (October 26, 2021)


Language ‏ : ‎ English


Hardcover ‏ : ‎ 224 pages


ISBN-10 ‏ : ‎ 0786967293


ISBN-13 ‏ : ‎ 92


Reading age ‏ : ‎ 14 years and up


Item Weight ‏ : ‎ 1.25 pounds


Dimensions ‏ : ‎ 8.63 x 0.65 x 11.15 inches


Best Sellers Rank: #750 in Books (See Top 100 in Books) #13 in Dragons & Mythical Creatures Fantasy (Books) #22 in Sword & Sorcery Fantasy (Books) #24 in Dungeons & Dragons Game


#13 in Dragons & Mythical Creatures Fantasy (Books):


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Top Amazon Reviews


  • One of the best books in 5E
I use this book constantly. This was my first real dip into 5E lore, and there's a lot more to dragons than I realized. The brainstealer dragon is an especially cool concept. This book has also sent me down a rabbit hole, looking at the draconomicons of earlier editions. Just a really cool book with a lot of love thrown into it. Probably one of the deepest sourcebooks I've come across in 5E, and I have them all. ... show more
Reviewed in the United States 🇺🇸 on November 5, 2022 by Gannon Benson

  • Great Book/ Bad Binding
Don't listen to the comments about this not involving Dragonlance. It's a multiverse book that explain how Fizban is Palidine, as well as Buhamat. And how Tahkissis is Tiamat. The information is really good that goes in depth with detail about how the 3 kinds of dragon came to be, even the origin of Dragons and the part they played in building the world's we are familiar with. The backstory isn't fantastic if you love the old stories but it does well with merging all of it into the 5e universe. It's not a Dragonlance campaign setting, I was well aware of this information before buying the book so I was not deceived as some comments suggest. I recommend this book for DM for the added information and the 'overpowered' Dragonborn subraces, the new subclasses are interesting as well for any race to have an established relation with dragon kind in some shape that works. The bad binding though. As soon as I opened the book, the entire contents was not glued well to the cover. You can see strings of glue in the spine of the book as you open it. Just feeling the book for the first time it felt like a hollow aorpuffed spine. The inside cover pages are holding the contents to the cover of the book. I'm not exchanging it for another book because I can fix this bind and make it better myself. Just be aware the cover may not be satisfactory. So I gave this book 5 stars so people can actually see this review and know it is a good book, the cover would have made the product itself a 3 star review but it wouldn't be fair for the contents within. In regard to books with bad binding, of 17 books this is only my second book with a bad binding recieved, the first book was a Players Handbook with pages falling out. A bad spine is very easy to fix so I still give this book a 5 star review because once I fix the spine, it will definitely be worth 5 stars. Keep in mind, this book is transferring information so the books of the past can match with the information of the present D&D supplements. If you run games playing multiple realms, this is definitely worth getting for those campaigns. ... show more
Reviewed in the United States 🇺🇸 on June 7, 2022 by DANIEL O.

  • Here there be dragons
If you're someone like me who has always been obsessed with dragons, this is the book for you. It greatly expands on dragon lore, character options, additional spells/feats/items, and even adds a new 'age' of dragon. Fizban's Treasury of Dragons is one of my go-to books for everything dragon and dnd-related. ... show more
Reviewed in the United States 🇺🇸 on November 5, 2022 by Liss04

  • Awesome Bestiary
The new selections of dragons and dragonkin is awesome, Lore is great and the writing is easy to understand.
Reviewed in the United States 🇺🇸 on October 30, 2022 by Carlos Frausto

  • A solid book with a tendency to “drag on”
Before the book itself, I just want to note, As a person who works in shipping, I have sympathy for the people who physically produced this book and brought it to me. Book had a single page that was bent and glue was all over said page. The page isn’t ruined, just sticks together a lot. Luckily, I’m not super partial to an Emerald Dragon’s lair. One typo found, one text glitch. The book itself! Chapter 1: Player options New Dragonborn races are better and have a more useful breath weapon. Great player options, Drakewarden should completely replace Beast Master. This can really be flavored to be any beast. Dragon monk is a bit underwhelming. I encourage players to ask their DM’s if the monk’s abilities can be extended by 30 ft instead of 10 or ask to use the UA version with some tweaks the DM sees fit. idk, I could flavor it. Things for players looking for dragon hooks related to their backstory will be disappointed, you get one table. Most of them are: Class specific thing but dragon. Feats are wonderful. Hit Chapter 2: Dragon Magic Brilliant fun spells, not one I hate. Fantastic magic items, really great muguffin stuff in here. Hoard Items are a very neat idea but seem like a nightmare to track. And it also seems like players will likely never use this stuff, but that’s the curse of magic items, I suppose, so no fault there. Draconic gifts are pretty great, and I love the section on using standard feats as Draconic gifts. Hit Chapter 3: Dragons in play The chonkiest part of the book. 30 pages of character design and lore. The dragon personality stuff is great, and all the information regarding eggs, death, dragonsight and lifespans are really solid inspiration. The section on dragons of the multiverse and the factions of dragons or groups that worship them were incredibly boring to me. But I’m sure they’ll mean something to someone who likes Eberron, Greyhawk or the Forgotten Realms. The aid for a dragon’s potential role in a story is likely good for new DMs, but might feel a bit obvious to seasoned types. Hit or miss stuff. Miss Chapter 4: Lairs and hoards Neat regional effects, lair actions are soul-crushingly small and very simple. Hoard spells and curses are super cool but there’s not a lot. Rng for things found in a dragon’s hoard, very helpful. Hit Chapter 5: Draconomicon I dreaded this chapter. This whole section is dedicated to each individual dragon type, their personality, lair, connections, favorite treasure, all that. Daunting and helpful. It is a task to read, however. It does give you ideas to create nuanced and interesting dragons beyond what you’d expect, I like that stuff. Cool regional effects and lair actions. The maps are fine. They’re nothing like Volo’s Guide’s maps, just simple and gridded. It’s a good thing they didn’t spend a ton of time on it. I skimmed this chapter after page 140. If the dragon’s lair comes up, I’ll read about it. Miss Chapter 6: Bestiary Pretty awesome stuff here! Mostly dragons, as expected, but the real standouts are the things that aren’t dragons: Draconic Shards, Draconians, animated breath, Dragonblood ooze and Draconic Champions are real standouts. People who gush about Bahamut and Tiamat will be very pleased to see their ridiculous statblocks, even though most people will never actually fight them. Some fantastic art and really interesting monsters to use on a party. Hit! Overall, it’s a mixed bag, if you like dragons, you’re probably gonna love the book. It’s got fantastic spells, monsters and magic items. No fault there. But a lot of the lair stuff is repetitive and not very inspiring as it is informative. It certainly gives you enough to make dragons legitimate characters and story pieces. And the entire concept of Dragonsight is trippy and esoteric and people like me are gonna adore that. A really solid book with a tendency to “drag on.” 4 hits 2 Misses The book is 66% worth my time! ... show more
Reviewed in the United States 🇺🇸 on October 29, 2021 by Leatherbound fan

  • Dragons, Dragons, and more Dragons!
It's a D&D book all about, Dragons! This adds new dragons and sort of updates or errata old legacy dragon rules.
Reviewed in the United States 🇺🇸 on September 19, 2022 by Yeti

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