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Super Mario Odyssey - US Version

  • Based on 34,386 reviews
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Availability: In Stock.
Fulfilled by MaxProductSales (SN Recorded)

Arrives Feb 2 – Feb 7
Order within 22 hours and 48 minutes
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Platform For Display: Nintendo Switch


Edition: Standard


Features

  • Explore 3D kingdoms filled with secrets and surprises, including costumes for Mario and several ways to interact with environments
  • Mario's new friend, Cappy, lets you master new moves like cap throw, cap jump and capture
  • Visit astonishing new locales, such as the skyscraper-packed New Donk City, and run into familiar friends and foes as you try to save Princess Peach from Bowser's clutches and foil his dastardly wedding plans
  • Hand a Joy-Con controller to a friend to enjoy simultaneous multiplayer: Player 1 controls Mario while Player 2 controls Marios new ally Cappy
  • Unlock even more features with the exclusive new amiibo figures - Mario, Princess Peach and Bowser dressed in their wedding outfits

Description

Embark on a captivating, globe-trotting adventure. Join Mario on a massive, globe-trotting 3D adventure and use his incredible new abilities to collect Moons so you can power up your airship, the Odyssey, and rescue Princess Peach from Bowser's wedding plans. This sandbox-style 3D Mario adventure and mdash;the first since 1996's beloved Super Mario 64 and 2002's Nintendo GameCube classic Super Mario Sunshine and mdash;is packed with secrets and surprises, and with Mario's new moves like cap throw, cap jump, and capture, you'll have fun and exciting gameplay experiences unlike anything you've enjoyed in a Mario game before. Get ready to be whisked away to strange and amazing places far from the Mushroom Kingdom. System Requirements: Supported Platforms: Nintendo - Switch. Nintendo account required for game activation and installation.​

Number of Players: 2 players simultaneous


Publication Date: October 27, 2017


Max Number of Supported Devices: 1


Computer Platform: Nintendo Switch


Global Trade Identification Number: 41


UPC: 045496590741


Compatible Video Game Console Models: Nintendo Switch


Release date: October 27, 2017


Product Dimensions: 0.42 x 6.6 x 4.03 inches; 1.27 ounces


Type of item: Video Game


Rated: Rating Pending


Item model number: SWSwitchTitle5_WiiU


Is Discontinued By Manufacturer: No


Item Weight: 1.27 ounces


Manufacturer: Nintendo


Date First Available: January 13, 2017


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Feb 2 – Feb 7

Yes, absolutely! You may return this product for a full refund within 30 days of receiving it.

To initiate a return, please visit our Returns Center.

View our full returns policy here.

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Top Amazon Reviews


  • Mario has Returned!
Platform For Display: Nintendo Switch Edition: Standard
**The following review is rather in-depth, and longer than the average amazon review. I tried to keeps spoilers minimal. Just an FYI, now onto the review.** Super Mario Odyssey is the best reason to go out and buy a Nintendo Switch right now. It is, hands down, one of the best Mario games ever made, and one of the best 3-D Platformers I have ever played. Even after you “beat” the game, there is so much more to do. The game manages to recapture the old, sandbox style 3-D Platformer that we saw in Super Mario 64, Sunshine, and games like Banjo Kazooie. Odyssey manages to update and modernize the concept, and tweak it to near perfection. No doubt about it, Odyssey is a must own. With that to say, I hope you enjoy my review for this incredible game! Story: Story has never been a Mario game’s strong suit. Odyssey isn’t too different. The game opens-up with Mario fighting Bowser, a fight which Mario loses. Bowser then kidnaps princess Peach yet again, only this time he also captures Peach’s sentient hat, known as “Tiara,” and plans a wedding for him and Peach. Mario meets a sentient hat named Cappy. Cappy is able to take control of, and poses different creatures and objects (Mario meets the exorcist.) Mario and Cappy use an air-ship called the “Odyssey” in order to trot the globe in a quest to sabotage Bowser and Peach’s sinister wedding. The story is very bare-bones, but it gets the ball rolling; once the ball rolls, it doesn’t stop. Presentation: Super Mario Odyssey is truly a feast for the eyes. Every kingdom you go to is a wonder to look at, from the cascade kingdom with its prehistoric look, to the Hispanic style sand kingdom with its “Day of the Dead,” themed aesthetic, to the snow kingdom, the wooded kingdom and it’s sentient gardening tools, the luncheon kingdom (yumm,) and especially the New York inspired Metro Kingdom. Each kingdom that Mario visits looks incredible, and has a unique visual style. The texture and lighting design are also extremely impressive, the frame-rate is very solid. The music is outstanding. There is great variety in musical styles, and the game features many instrumental themes. You’ll hear very ambient sound effects in one stage, songs befitting of a beach in other stages, and even a folk-style song in the wooded kingdom. One kingdom has a Japanese palace inspired musical score; the music can get quite epic towards the last few kingdoms in the game, similar to the Super Mario Galaxy games. The game even features songs with actual singing, such as the surprisingly catchy “Jump Up Super star,” which you hear during a celebration in “New Donk City.” The sound effects also perfectly blended with the controls, and the gameplay. The menu is also very slick, and the Switch functionality allows you to pause the game and jump right back into it at any time. Presentation wise, this game is a winner through and through. Gameplay: Controls for Super Mario Odyssey are fantastic, and very intuitive. The controls for Mario are similar too how they have been in previous 3-D Mario adventures. Simply running around as Mario, and jumping is so much fun. My favorite new mechanic is the ability for Mario to roll like a ball, which is especially fun in the sandy and hilly areas. While some have had issues with them, I have found the joy-con motion controls to be precise and very fun. The camera in this game is much better than in previous titles, but it still has its occasional issues in certain areas. These issues are few and far between, however. The controls are all in all very responsive and as fun as ever. Compared to recent Mario games, Odyssey has a much more open-ended, sand-box design to it. As was mentioned earlier, you travel to different kingdoms such as the Cascade, Sand, Forest, Snow, Metro, Beach, Forest, and other kingdoms in order to chase down Bowser and his new lackeys, the “Broodal Bruddas, (bunny like creatures.”) Each kingdom has its own residents, and even interesting world-building aspects that flesh them out. For example, the luncheon kingdom has living utensils, while the snow kingdom has polar bears. The sea-side kingdom has snails, while the Metro Kingdom has actual people. These unique aspects make every kingdom exciting and interesting in its own way. The main gameplay itself consists of exploring these kingdoms, and searching for Power Moons (think the stars in Mario 64/Galaxy, or the jiggies in Banjo Kazooie,) in order to power up the Odyssey ship and travel to the next kingdom. You acquire said moons by exploring every nook and cranny in the kingdom, solving little puzzles, fighting bosses, doing menial tasks, participating in minigames, and more. Some of the power moons are scripted, particularly early on, but most of them are not. For a game with such an open-ended nature, there is tons of variety to the gameplay. You might be controlling a T-Rex one moment, riding a golden lion another moment, balancing on a giant corn-cob, or even riding a motorcycle through the streets of New Donk City. The variety is stunning, and keeps the gameplay from getting boring. The real gameplay hook for this Mario adventure is the ability to use Mario’s hat to control, and possess different objects, creatures, and even some people. It may seem a little weird and creepy at first, but the execution is ingenious, in a way only Nintendo can pull off. You can literally take control of several Goombas, Koopa Troopas, Hammer Bros, Fire Balls, Tanks, Frogs, and even a T-rex. You can even take control of certain inanimate objects, and even some of the humans in New Donk City. This switches up the Gameplay almost infinitely, but in a way that always feels very organic, introducing so many unique and clever moments that never cease to be fun. Just goofing off and experimenting with this mechanic is half the fun in and of itself. The boss fights, many of which incorporate the possession mechanic, are all very fun and well designed. The end-game fight in particular is a high point among the impressive array of boss fights that the game has to offer. One of the most surprising boss fights you will encounter is a dragon that looks like it’s straight out of Game of Thrones. While a few of the bosses are challenging, many of the fights feel rather easy, and are a breeze to defeat. Some of this is due to the fact that there is no longer a “game over,” as you simply loose coins when you die. The boss fights are still tons of fun all around. Speaking of coins, you can use them to purchase different outfits, power stars, and other goodies. Some of these outfits have some actual gameplay use, but many of them feel like window dressing, though it helps spruce up your ship none-the-less. What is so incredible about this game is that after the credits, you feel like you have only just begun. The replay value for this Mario game is absurdly high, and the possibilities open-up a ton after you finish the story, which should take you around fifteen hours in and of itself. The gameplay is also perfectly suited for being able to play in small doses if you have a job and a busy schedule (as I do,) but you can also play to your heart's content when you wish to, on the weekends in my case. The Gameplay really is about as close to perfect as you could hope for a 3-D Platformer to be! Verdict: Super Mario Odyssey is a celebration of more than thirty years of Super Mario. The game encapsulates what Mario has always been about: Pure fun. More than that, though, the game innovates and surprises long after you “beat” it. I certainly see myself playing this game for several more weeks to come. This game is the number one reason to purchase a Nintendo Switch if you have not done so already (They’re still hard to find.) This game truly is the best 3-D Platformer I have played in years, even giving Galaxy 2 a run for its money; it is one of the very best games that our favorite Italian plumber has ever been in. So go out, buy this game, and participate in an incredible, one-of-a-kind, globe-trotting “Odyssey.” Cons: Easy initial difficulty Occasional camera issues Sub-par plot Pros: Beautiful visuals and design Amazing music Great sound effects Tight and responsive controls Wonderful Sand-Box style Mario Gameplay Incredible and ingenious level design and scenarios Quirky and fun characters Tons of variety Unbelievably high replay-value One of the best Mario games ever made Overall: 10/10 Peace, Dana ... show more
Reviewed in the United States on November 11, 2017 by D-Fay

  • Best Open World 3D Mario Game
Platform For Display: Nintendo Switch Edition: Standard
This game is an open world Mario game similar to Mario 64 and Mario Sunshine giving you a lot of freedom to explore. There is so much to do: so many side objectives and collectables within viewing distance that it's sometimes overwhelming at first since it's hard to stay on objective with teasers keeping you off the beaten path. With that said, this game is filled with content and let's you progress at your own pace. If you rush through the main campaign it will last you around 10 hours, which opens up even more levels and collectables via post game content. To do everything it can last 100s of hours if you explore on your own without any online guides/tips. There are coin collectables you can use to purchase new clothes for Mario or cosmetics for you ship. Collectables feels more like rewards for discovery rather than a collect-a-thon, and at no point does it feel that the game is hand-holding you through it with it's natural progression system. Love the visuals with its amazing vistas in full HD, especially on TV mode. There's a lot of personality in the characters as the emote very well via animated body movement or facial expressions. You can snapshot the game at anytime and see Mario's various reactions Writing/dialogue is very good, or at least whimsical as there are fun micro stories among characters within levels. Main plot is generic, but you don't play a Mario game for the story (except for the Mario RPG series). Bowser captures Peach and tries to wed her, but wants to collect all the best gifts from different kingdoms. You play as Mario and try to stop the forced wedding from happening. Music is also very good, including orchestral music along with some having vocals . I like how the music complements what you're doing and where you are. For instance if you reach the peak of a high tower, the music cuts off and all you hear the wind blowing. No power ups, but with your pal cappy able to take control of any enemy Captain Ginyu style (Dragon Ball Z reference). All enemies feel vastly different from each other from attacking to solving puzzles/collecting out of reach items. There are 50 to collect/capture . Power moons main collectables in the game (883 Total), which powers your ship to travel to new kingdoms/worlds. There's a nice enycopedia/log of time stamped moons you collected and where you obtained them via check mark on the map screen. Love the map design as it's displayed like an amusement park pamphlet with description of landmarks/attractions. There's also a fast travel feature when you reach a flag checkpoint, as you can warp between them. There are also region exclusive currency (purple coins) to collect, which unlocks costumes for that specific region you collected the coins in. Mario controls more fluid than ever before, especially with his new momentum based roll, and ability to do toss and springboard off cappy No 1up system. When you die you lose 10 coins and respawn instantly. Coins are valuable as they can be used to purchase game tips for 50 coins each, costumes/cosmetics that can be upwards to 1,000 coins each, moons for 100 coins each, among other things Motion controls. Some shaking is involved, but it's very minimal and only required in a few levels/mini-games. Feels odd shaking the whole system in handheld mode though There's co-op where one player controls Mario and the other Cappy. This is not a full fledged co-op affair as the person who plays cappy has a similar experience as moving the cursor around in Mario Galaxy. 2D segments are pretty neat with Mario changing into his 8 or 16bit counterpart attached to the wall around a 3D backdrop. Tons of mini-games to be had; some utilizing the cap capture mechanic as well as traditional Mario platforming. There's also an online leadboard for how may times Mario can jump rope. Boss battles are very creative as they're a fun puzzle in itself, using a hat transformation you used through the entire level to defeat the boss. Amiibo. There are wedding Mario, Bowser and Peach Amiibo which unlocks costumes and help you find moons. These costumes are not locked via these amiibo, and can be purchased via in-game coins Overall, most fun a had playing video games in a while. Get ready for a fun filled adventure ... show more
Reviewed in the United States on October 29, 2017 by Vincent Vincent

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