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Final Fantasy XVI - PlayStation 5

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Availability: Only 2 left in stock, order soon!
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Arrives Monday, Sep 23
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Edition: Standard Edition


Features

  • An epic dark fantasy world where the fate of the land is decided by the mighty Eikons and the Dominants who wield them.
  • This is the tale of Clive Rosfield, a warrior granted the title First Shield of Rosaria and sworn to protect his younger brother Joshua, the dominant of the Phoenix.
  • Before long, Clive will be caught up in a great tragedy and swear revenge on the Dark Eikon Ifrit, a mysterious entity that brings calamity in its wake.
  • Titanic Clashes - When rival Dominants come head to head, epic battles between their Eikons ensue!
  • Eikonic Action - Clive utilizes the powers of multiple Eikons in breakneck battle!

Description

The sun is setting upon the land of Valisthea. For centuries, people have flocked to her Mothercrystals to partake of their blessing—the abundant aether that fuels the magicks they rely upon in their everyday lives. But as the aether begins to fade and the lifeless deadlands spread ever further, so too does the struggle over the final flickers of the Mothers' light grow ever more fierce. Bloody battle rages across the realm, rival nations sending their ultimate weapons against each other: the Dominants. Men and women within whom sleep the world-shattering power of an Eikon. There are few in Valisthea whose lives have not been touched by this war for the crystals' blessing, and Clive Rosfield, firstborn son of the Archduke of Rosaria, is no exception. Unlike most, however, the vicissitudes of fate are to reveal to him the dark truth that lies at the heart of his world, and lead him on a mission to destroy those selfsame Mothercrystals the rest of the realm hold sacred. The legacy of the crystals has shaped mankind's destiny for long enough. © SQUARE ENIX CO., LTD. ALL RIGHTS RESERVED. LOGO ILLUSTRATION: ©2020 YOSHITAKA AMANO FINAL FANTASY, SQUARE ENIX and their respective logos are trademarks or registered trademarks of Square Enix Holdings Co., Ltd. "PlayStation" and the "PS" Family logo are registered trademarks and "PS5" is a trademark of Sony Interactive Entertainment Inc.

Publication Date: June 22, 2023


UPC: 662248927152


Release date: June 22, 2023


Product Dimensions: 6.8 x 5.3 x 0.6 inches; 3.2 ounces


Type of item: Video Game


Language: English


Rated: Mature


Item model number: 92715


Item Weight: 3.2 ounces


Manufacturer: Square Enix


Country of Origin: USA


Date First Available: December 9, 2022


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If you place your order now, the estimated arrival date for this product is: Monday, Sep 23

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Top Amazon Reviews


  • Final Fantasy returns to form
For me, Final Fantasy XVI is a kind of return to form for Square Enix and the main numbered FF games. While SE has had some great games come out in remakes and sequels like FFVII Remake and XIII-2 and XIII LR, the main numbered games have kind of…sucked since X was released…on the PS2. Final Fantasy really saw its best games in X, IX, VII, and VI and really have not returned to form since these games. For me, while not perfect XVI is really the first game that made me excited and wanting to play the game rather than just get through it since X. As always, my reviews are divided into 3 categories; Story, characters, and gameplay with story getting the most weight. Spoiler free for the most part Story: 9.5/10 Is this the best story I’ve ever played? No. But it was a great story. You start off as Clive who is a shield/protector of his young brother who will inherit the throne of his kingdom. However, the story quickly turns into a revenge story as Clive is an outlaw and is striving to make the world a better place, while discovering a vast conspiracy that could doom the entire world. I feel like the first half of the game seems to drive a bit more and is a bit more engaging but the beginning of the story does a great job of building a fantastic interesting world that keeps you invested through the entirety of the game. The story is a MUCH more mature take of a typical FF story and I appreciate that. Darker in tone, graphic in delivery, I was in this story from the beginning and the game did not let me go. This is not the BEST FF story, but it’s the best in 20 years. Characters: 9/10 While the story was great, the characters were almost equally as good. For the first time in two decades, the FF team made a main line FF that actually had an interesting main character who I actually wanted to play as. XII had no main character (I pretend it’s Balthier as he was the only interesting one), XIII’s was boring, and XV was just an emo sad boy. XVI finally saw Clive who had character development, a growth arch, and someone you actually had empathy for and interest in. XVI was a bit different in that you didn’t have a huge cast of side characters to who shared in the focus. This story is told through Clive’s eyes and from Clive’s perspective. Nonetheless, the side characters were, were really good with some outstanding ones that surprised me. Cid’s character was nothing short of amazing. He is an instant crowd pleaser who is extremely relatable and interesting. Even some of the smaller characters who had little screentime, were extremely well done. Gav was hilarious and I enjoyed his story. We were able to watch him grow throughout the story and see Clive and his relationship really blossom. Otto was very relatable and you felt his emotions. Even characters like Blackthorne and Mid were ones that I enjoyed seeing and hearing about. The various villains even had great stories. Kupka was a fantastic villain. Well written and well developed. Clive’s mother was also a villain that you loved to hate. The only let down for me (and it’s slight) was Jill. She had a great backstory. But she felt kind of…bland to me? I think more could have been done with her to be honest. Still, the characters of this game were some of the best I’ve seen from a FF game in quite some time. They don’t hold up to the casts that we had in VII and X but a good cast nonetheless. The character exploration of Otto I thought was a really nice touch for a small character in the grand scheme of things. Oh..and did I mention you have a pet dog? And he’s awesome? Yeah…can’t go wrong with a pet dog. Gameplay: 8.5/10 This is where the game falls off the most. So I’m going to rant here but first the positives. I love action games. While FFX is my favorite game of all time, the God of War series (especially the Norse games) and Arkham games are way up there too. So I appreciate some of the changes FFXVI took with this. FF never sits on it’s laurels and is always looking for ways to change things up. I’ve never been a huge fan of the whole stagger system that they’ve employed but I feel this is the best version I’ve seen of it. Being able to have so many different abilities is fun. I love the whole hideaway base of operations they’ve created. This game also employs one of the better hunt systems in any of the recent games. And all in all, regardless of the next paragraph, the fight system was interesting enough for me to not lose interest and kept me wanting to play. Now to the bad. While I appreciate that they tried something different with the gameplay, I don’t like what it ultimately ended up being. They tried to make it into an action game (not even sure it’s an RPG at this point) but it falls short of all of the other action games that have come out recently. Games like God of War and Spiderman just blow this thing out of the water when it comes to gameplay. At the same time, I found myself missing some of the staples of FF. Casting Firaga on a group of enemies and leveling up one of party members to be a healer is just completely lost here. You play as one guy with a few rotating side characters that never seem to die in combat. They are invincible it seems and only serve to make the combat even easier. The combat is just too….easy. I know you can beat the game and play it on a harder mode, but I’m not the type of person that wants to play a game, beat it, and then turn around and play it again. So playing it on the hardest mode I had the option to play was still just a breeze. If the story and characters had not been so good, there just isn’t enough on the gameplay to keep me playing. There was also no character customization. No “hey I really want my character to be a super strong swordsman so I’m going to up my damage/ability points here”. No you just get general stat increases as you level up. The only thing you can customize is your special abilities and only a little. Clive cannot be a healer. Clive cannot be a mage. Clive can only be what SE wants him to be. The recent FF’s have all suffered from boring, uninspired sidequests..and unfortunately FFXVI is no exception. While I will say they are better than FFVII remake, the sidequests are little more than fetch quests or kill quests. The loot is meaningless for the most part, save a few. You don’t need extra experience or ability points because the game is already a bit too easy. And the vast majority of them don’t really do much for the story. I do kind of feel the graphics were a bit of a step backwards for this game. The characters seemed stiff and the expressions were minimal. At times the environments could look muddy and bland. There were certain points that this game was honestly comparable to FFXII when it comes to graphics. *Echoes of the Fallen* I really enjoyed this DLC. It’s short. Not sure it’s worth the 10 bucks but I enjoyed it. I wish the main game had side quests like this. Big, multi-hour quests that you could really sink your teeth into. It is kind of disappointing you had to pay 10 bucks to get something like this BUT I did think it was a good addition and gave you a lot of insight into the fallen. *Rising Tides* I liked this DLC. New area. Beautiful visuals. Access to new eikons. A couple of really nice boss fights. For $20 bucks I think it's probably a little steep for what you are getting here. I would have liked more lore, and maybe more exploration of Jill. I think there was an opportunity here to really expand on the story but it didn't happen. Nonetheless, probably the best sidequest in the game. Overall 9.25/10 Overall this is a great game. The gameplay is really where the game struggles. It’s too easy. It doesn’t have a clear identity. There is no character customization. Clive is Clive and you will play as the Clive that SE wants you to play as. But my gripes about gameplay are not enough for me to rate this game too poorly because everything else is fantastic. The story is really good. Maybe it’s because the story of the last several main entry games has been so bad? But I feel like XVI got the story right. While the cast of characters don’t play as big of a role as some of the other FF’s like VII, IX, X and this is more of a one man show, Clive is finally the main character we’ve been waiting for. You feel his anger. You empathize with him. You understand him. The side characters are all very well done and at times just as interesting as Clive. Overall this game is excellent. Is it the best ever? No. It has it’s faults but it has a great story and a cast of characters you are invested in. ... show more
Reviewed in the United States on April 13, 2024 by Flea5711

  • Excellent game!
FF XVI is an excellent game. The art style is not as Next Gen looking as some games, but it has an excellent story, characters and boss battles. If you aren’t hard core enough to get through Dark Souks or Elden Ring, FFVI can provide a much more approachable challenge. I would categorize this game as an interactive TV series. There are a lot, and I mean a lot, of talking and plot building sequences. NPC’s are a bit too chatty and side missions, while forgettable, provide useful items. This game is mostly linear, you can move around a little, opens up after about 10-12 hours but you can either fight or run by respawning enemies. Other than mini-bosses and boss battles, the enemies are highly repetitive. Once you enter a story sequence with combat, the pacing is fast and furious, finishing with a memorable boss battle. The boss battles are incredible. The art style, while beautiful, is relatively dull and textures are flat and lifeless. I think it was a style choice, but it is far, far from what you would see in Horizon Forbidden West. Sound design is excellent. The boss battle sequences jump the graphics up to new heights and colors pop. The good. The plot, the characters and the boss battles are excellent. I’ve continued playing out of interest in seeing the plot through, much like reading a good book. Cons, stripped down RPG elements, very lean. There are like 2 costumes, only 2 per character. I would love to have more choices. Replayability, good if you turn off most assists and make the game more challenging. This game will definitely appeal to fans of Guarduans of the Galaxy game, Midnight Suns or Final Fantasy. ... show more
Reviewed in the United States on November 26, 2023 by Steven McDaniel Steven McDaniel

  • Made it to my top 5 Final Fantasy titles of all time
It took me a moment to truly appreciate this game,I had just finished playing Tears of the Kingdom and jumping from a very open experience to a liners one took a bit of getting used to. I was under the wrong impression thay FF16 was open world so kt took me off guard when I found the opposite. That being said, I still gave it a chance and im so glad I did. Some of my most favorite games of all time didn't click with me instantly, and so was the case with this one. Final Fantasy 16 harkens back the series' core while still adding a refreshingly new experience. Avid fans will recognize music motifs from older titles interwoven into the new tracks in a beautiful way. The music of this game is incredible and deserving of the Best Music VGA(I hope it's nominated!). We also get to explore the crystal them of the games in a brand new and unexpected way that I had never seen in the crystal-driven stories from previous titles. The world building is very solid and I adore how crystals are integrated into every day lives like drying clothes using wind magic or keep fish fresh using ice magic via crystals. It's a simple detail but it breaths so much life into the world and you don't usually see how magic affects every day lives in games. I've been enjoying the gameplay so much. It's not an ultra challenging experience but that's ok. Not every game needs to be a soulsborne to be good. The game makes up for this by letting you replay stages to get ranks based on how well you performed and there are difficulty modes available for new game plus players and for the challenges or so I am go understand. I am yet to play challenges so I'm not sure how it works, been focusing on the main campaign and side quests first. The story is amazing, deep and fresh. I've been loving the narrarive of this game, and the linearity really strengthens the storytelling. The side quests start out feeling like filler but quickly become into informative and impactful world building moments. I'm in the endgame segment and I'm loving every moment of this game. One of my favorite games of all time, and in top 5 Final Fantasy titles. A true attestation to how games don't need to be open world to be great, and how linear games shouldn't be frowned upon. ... show more
Reviewed in the United States on July 20, 2023 by Moon

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