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VITURE One XR/AR Glasses, 120" Full HD Display, Harman Sound, for iPhone 16/15 (Spatial Video Supported), Steam Deck/ROG Ally/Gaming Consoles/PC/Android, Myopia Adjustments, Electrochromic Film

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Availability: Only 10 left in stock, order soon!
Fulfilled by Amazon

Arrives Jan 30 – Feb 3
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Color: Jet Black


Features

  • See the Future: The First XR/AR Glasses With Adjustable Electrochromic FilmThe first of their kind with tint-changing film, VITURE One XR Glasses display a seamless, pixel-free virtual screen right before your eyes and are compatible with virtually any USB-C device capable of video and power output (including iPhone 16 / 15, Steam Deck, ROG Ally, MacBook, iPad, and many Android phones).
  • Top-notch Immersive Audio-Visual ExperienceUnlock a giant 55 PPD virtual screen displaying 1080p at 60fps for fully engrossing visual immersion. VITURE partnered with top audio company HARMAN, creator of AudioEFX, to engineer the XR Glasses' reverse sound field designed to effectively reduce noise leakage to 30 decibels at a distance of 20cm (8in) from the speakers, ensuring excellent sound quality and no disturbance to those around you.
  • Game & Steam Anywhere, AnytimeOne of TIME's Best Inventions, VITURE One has always led the way in the XR industry as the first XR Glasses designed for gamers offering seamless support for all consoles, including an exclusive partnership with PSPlay and XBXPlay, the best remote play apps on the market!
  • The First To Support Apple's Spatial VideoMake the most of the iPhone 16/15s newest camera feature start recording 3D videos now to relive your favorite memories and precious moments later in XR with VITURE's FREE SpaceWalker app (even without conversion)!
  • The First & Only XR Experience For iPhoneWhile the glasses work directly with iPhone 16/15, our exclusive adapters & SpaceWalker app unlock the first and only XR experience on all iPhones, including 1-Click 3D (for iPhone 16/ 15)/ Multi-screen workflow/ Enhanced 3DoF/ VR Video (for all iPhones) and more!
  • The First & Only XR Glasses Supporting Co-op & Screen SharingVITURE One is the first and only XR ecosystem made to be enjoyed together! With VITURE One's Mobile Dock, you can connect two pairs of XR Glasses to the same device perfect for playing your favorite co-op Switch games on the go or streaming a movie together from your phone to VITURE One's massive virtual display.
  • Myopia Adjustments To Provide Highest ClarityVITURE One XR/AR Smart Glasses support adjusting the virtual image up to -5.0D (500 degrees) for users with myopia (nearsightedness). Easily set the dials above VITURE One's lenses to your vision prescription for crystal clarity as you immerse yourself in the worlds of your choosing.
  • Diverse Uses: 3D & 3DoF VITURE One XR Glasses feature native full SBS 3D video (38401080) support and are the only XR Glasses with native 3DoF (beta) support, allowing your screen to "float" in the air as you turn your head when enabled.
  • SGS A+ Eye-care Certified VITURE One XR Glasses are SGS-certified to cause less eye strain than mobile phone displays and even traditional screens like your livingroom TV. Watch and play for hours on end in total visual comfort!
  • The First Full-metal XR Glasses, Including Premium Titanium HingesQuality, durability, and longevity are central to each element of VITURE One's design. From support for universal standards like USB-C to emphasis on cloud computing and even full-body construction using aircraft grade aluminum alloys, VITURE One is built to last inside and out.

Package Dimensions: 9.13 x 4.84 x 4.61 inches; 2.75 ounces


Type of item: Electronics


Item model number: VITURE One


Item Weight: 2.75 ounces


Department: Unisex


Manufacturer: VITURE


Country of Origin: China


Date First Available: August 25, 2023


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Jan 30 – Feb 3

Yes, absolutely! You may return this product for a full refund within 30 days of receiving it.

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View our full returns policy here.

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Top Amazon Reviews


  • The VITURE One's are in a different league.
The VITURE One's, wow, what an incredible experience. This review will contain a small synopsis and comparison with the Xreal Air 2 Pro's, because I think a lot of folks are on the fence — but the winner is clear. Let's get started. So like most, I was looking for a cheaper solution to virtual computing in lieu of the several thousand dollar AVP release. I'm in the Apple ecosystem, so an iPhone 15 Pro Max is my personal device and a MacBook Pro is my work device. As a Technical Writer, screen real estate is pivotal; as a permanent WFH employee, I do not like being tethered to my desk. Less concerned with hand tracking, holding two remotes, or strapping a unit to my face that weighs over a pound, I was hopeful of finding a different solution. Learning that other technology had come out in the field was a surprise — then again, technology moves fast. Realizing the solution I was looking for could be in the form of glasses, well, that's a game changer. Let’s get the Xreal Air 2 Pro's out of the way. First and foremost, I can appreciate the thoughtful design, aesthetic, and stages of electrochromic dimming (both glasses have this, but the Xreal has a deeper 99% light block). They are comfortable and look great. That's about as far as the impression goes. It takes a good while to get the image in perfect view, and even then, I found myself constantly tweaking the unit to keep it wholly in frame. There's no diopter adjustment (as brilliantly implemented in the VITURE One’s), so if you're any sort of nearsighted, you're going to need those prescription lenses. Even when I overlay my glasses with the Air 2 Pro's, there was still a sort of bi-line blur effect happening with text. The one saving grace is the Nebula app for Mac, which does provide a really nice virtual monitor setup with screen scaling options, but it works intermittently and again, the bi-line text blurring still exists. I found the Xreal Beam to be a paperweight. Aside from offering the different viewing methods and allowing screen enlargement beyond practical use, it serves quite little functionality. You get the interface of a flip phone with an option to side-load Android SDKs from a PC. The rest is now dedicated to the star of the show, the VITURE One's. I opted to try just the glasses first before committing to the Neckband, though, the Neckband appears to offer the functionality I was expecting from the Xreal Beam. The Neckband is essentially a CPU running Android TV, giving the user an insane amount of freedom out-of-the-box, without the need of another device at all. Considering my Apple ecosystem, I saw that VITURE offers the SpaceWalker app for iPhone (with a macOS version I’ll be beta testing at the end of the month, you can too in their Discord). The vanilla experience is similar to the entire experience of the Xreal’s, you’re shown a nice virtual display of whatever you plug into. One immediate difference that stands out is the VITURE's screen is just perfectly in view. Because of how the display goes from edge-to-edge on the lens, the left and right side is pretty much always in vision range. The picture was fuzzy, but after opening the notes app and popping into landscape mode, I was able to use the diopter adjustments to find a crystal clear view. In terms of screen size by default, they are probably comparable. Since I actually get a full and clear image from the VITURE’s more frequently, it feels like it could be marginally bigger. Similarly with my MacBook, using the glasses as a mirrored display or an extended display (a default setting when the Mac discovers an external monitor) was fantastic. The glasses themselves have 3DoF by default, so you can click the side button three times and anchor the extended display right above (or beside) your actual MacBook display. I've had exceptional experience with the anchoring. I’m not sure if people expect it to be fully spatial, which we should know it’s not, but it works very well in the normal range of head motions. It’s fantastic for getting work done on my main screen and having a tab with Twitch or something on the virtual screen. Also great for having a Zoom meeting up on one screen while keeping productivity on the other. I got a mini bluetooth keyboard as well, so I won’t lie and tell you I didn’t mirror my display and fully lay in bed while getting work done. Although I’m currently using them to write this review in a separate window on my MacBook, my absolute favorite feature of these ends up being the SpaceWalker app for iPhone. This app, when launched while connected to the VITURE One right out of the box, actually blew me away a bit. I’m reluctant to describe the experience word-for-word, because it really just needs to be tried. For all intents and purposes, it effectively turns your glasses into a VR media hub. I’ve popped inside the Meta Quest a couple of times and can confidently say the SpaceWalker app offers every feature I could imagine wanting from it, aside from like fully enclosed VR immersion, which is not really possible in glasses form. At the very minimum, this is more than enough reason to purchase for an iPhone user. I’ve been using some of the free news streams to catch up on world events while walking the dog. There is even support for Spacial Video playback captured on iPhone 15 Pro Max, which only the AVP is capable of doing. I tested it out and it’s… just flat out impressive. With that, you can also watch 3D movies, and there’s sites bookmarked to try out the 3D features. Even better, they are releasing the SpaceWalker for macOS beta at the end of the month, which I can only imagine will bring an insane experience to Mac users. If you hop in their Discord and ask to be part of the beta, they’re incredible team would be more than happy to add you to the list. It’s going to be top tier. This company understands that you can’t have great hardware without great software. To wrap up this passionate review, I’ll cover some other one-off things I just love about the VITURE One’s. The speakers are fantastic. While they are not as loud as the Air 2 Pro’s, they are miles ahead in terms of quality. Sound snobs know Harmon makes hardware that delivers a thorough and deep experience, which is what you get from these. I started up Assassin’s Creed: Valhalla via Xbox Cloud Gaming on both glasses, the Air 2 Pro’s literally sounded like they were blown trying to deliver the audio. The VITURE One’s put out really smooth and clear playback, which made the gaming aspect a much better time. Lay down on a pillow or throw your hood up and the acoustics help amplify it quite a bit. The nose piece options. The VITURE One’s come with a nose piece that is more or less a plastic, upside down V-shaped piece you’d find on goggles. It’s great for getting the glasses positioned close to your face. Very thoughtful of them to include this, as well as the rubber hair catch near the magnet port. The included case has a divider for the cable, to separate them from the glasses, which offers peace of mind that the lenses aren’t scratching. The VITURE One XR glasses are a downright exceptional product, without a doubt worth the money. The software, community, communication, and just pure passion the folks at VITURE have is truly a feat and a breath of fresh air. If you want a great, out-of-the-box experience from a piece of tech in a booming field, by a company that will support their product into the future — look no further than these absolute gems. OH, you can get Asurion for these too, so there’s some insurance piece of mind. Anyway, enjoy your new specs! ... show more
Reviewed in the United States on February 13, 2024 by Ryan Fowler

  • Awesome XR Glasses
I like to use products for a while prior to leaving reviews, but in this case I probably should’ve contacted the manufacturer much sooner. My first pair were faulty, and I chalked it up to being a bad product rather than realizing that I had a bad pair. After working with the manufacturer, we identified the problem and resolved it quickly. Glasses work as intended. The screen while clear and crisp, has myopia adjustments. The myopia adjustments do not account for differences in the IPD, and may not work for everyone depending on your specific vision - I found that despite being slightly nearsighted that I am better off not adjusting the dials. The glasses fit well on the nose and don’t touch my forehead like some of the competition. I can seem most of the screen, but the bottom is just a little cutoff. My actual size is somewhere between the 1 and 2 pads, and while I have had some difficulty adjusting them to fit perfectly they are just fine after a little bit of tinkering. Those nose pads are comfortable and don’t leave any indentations or red marks following long game sessions, and the glasses don’t rub on my forehead as much as some of the competitor’s. These are a great value entry if you’re just dabbling in the world of XR, these are the entry level options from Viture. ... show more
Reviewed in the United States on January 6, 2025 by Conan

  • I REALLY Like Them... BUT.....
So let's start with the GOOD: *Great picture. *The ability to adjust for different eye's is great, since other glasses don't do that. *They look GREAT! * You can "see" everything around you while having a neat HUD (Head's up Display) * It can sometimes be hard to see the display in bright light, but there's an add-on to block the light when you want. * They have an add-on that you can buy to connect the glasses and charge your phone (but I think this should be included actually). *Excellent for portability, I love using it on the plane when I'm traveling. *And, I even learned when connecting them to my Galaxy phone that there's a full-fledged laptop in there, so I no longer have to tote around my laptop, I can connect to my glasses (or a portable monitor), a bluetooth keyboard, and my phone Galaxy (using DEX, look it up, 'cause iPhone has NOTHING like it!) and I have everything I need! But, here are some BAD: *The biggest issue I'm having is the glasses are too dagonne heavy on my nose and tight behind my ears around (but I do have a big head). It starts getting painful in about 20 mins. Sometimes I push through and eventually becomes unbearable. I haven't made it through a full movie without having to take them off and I started wearing my cloth mask just for some cushion. I've also tried stick-on nose pads... and because of the way the device is designed, they just fall off, they also change the viewing aspect making it harder to see. I've tried the various nose pad options it comes with, but I can't see the display well with any of the various nose pieces. What would be helpful is a strap like other glasses that wrap around the head alleviating all the pressure on the nose. I get that these glasses are intended to look like regular sun glasses, but at least have it as a purchasable add-on. Obviously that's my biggest problem, but there's a couple of little things: * I don't understand how they can call these "AR" glasses, as there are no external cameras, so there's no way to "augment" reality if the device can't "see" reality. Stick with calling them XR glasses only. * The in-device sound is useful in a quiet environment if you're alone, but if you've got people in the room, they'll definitely be able to hear your conversation. And, it' not loud enough in ANY other environment, with no way to really increase the volume to a reasonable level. Don't get me wrong, you CAN increase the volume.... you just can't hear it over the ambient sounds. Maybe move the speakers closer to the ear openings. With all that said... I WANTED to give them 3 stars... the only reason I didn't is because the pressure on my nose thing MIGHT just be a me problem. But, understand, it's a BIG problem. I would totally use them more (maybe with a head strap), but the weight on my nose becomes unbearable and makes them virtually unsuable for the purposes I wanted to use them. So 4 stars... but 3 and a half is probably more accurate for me. Hope that helps some of you. They're really cool... but good luck with the nose pressure!! ... show more
Reviewed in the United States on March 8, 2024 by Nio Nyx

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