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The Legend of Zelda: Skyward Sword HD - Nintendo Switch

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Availability: In Stock.
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Arrives Wednesday, Mar 5
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Platform: Nintendo Switch


Edition: Standard


Features

  • The Legend of Zelda: Skyward Sword game has been updated for the Nintendo Switch system
  • Descend to the land beneath the clouds, explore dungeons, and solve puzzles on your quest
  • Find and collect items that open up new paths and upgrades
  • Use motion controls that correspond to your movements for more realistic swordplay, or use button-only controls
  • Experience the earliest story in the Legend of Zelda series and learn how Link and Zelda first formed a legendary bond

Description

Solve puzzles, explore dungeons, and soar the skies Descend from the sky to the dangerous world below in this high-flying quest. Your adventure will lead you through perilous dungeons packed with puzzles. Each item you receive will open up even more adventure—uncover a hidden area with the flying Beetle or find a clever way to hinder enemies with a whip. Whether you are scouring for secrets, getting in some sword practice, or upgrading equipment, forge your own path in the Legend of Zelda: Skyward Sword HD game. Master realistic swordplay that corresponds to your movements Gently swing your sword and angle your slashes to break through opponents’ defenses using intuitive motion controls. Link’s in-game movements will correspond to the angle of each strike you make with the Joy-Con controller, creating immersive swordplay that relies on strategy and accuracy. Figuring out how, when, and where to strike adds a puzzle-like twist to swordplay. On the go? Soar and slash using button-only controls. You can also use button controls on a Nintendo Switch™ Pro Controller. Discover the origin of Link, Zelda, and the Master Sword Join Link in his emotional quest to save Zelda, a childhood friend who must confront her destiny. Their special bond at the heart of the story is the world’s best hope for defeating the encroaching darkness—and its power that will echo through the ages. Embark on a destiny-defining quest to overcome ancient trials and forge the powerful Master Sword. The many residents of the floating island and Link’s home, Skyloft, have colorful personalities that shine as you help them with their troubles. Make sure to stop by Beedle’s shop, but keep an eye on the troublemaking Groose… Nintendo. The Legend of Zelda is a trademark of Nintendo. 2021 Nintendo.

Computer Platform: Nintendo Switch


UPC: 045496597559


Compatible Video Game Console Models: Nintendo Switch, Nintendo Switch Lite


Release date: July 16, 2021


Product Dimensions: 0.41 x 6.59 x 4.15 inches; 2.08 ounces


Type of item: Video Game


Language: English


Rated: Everyone 10+


Item model number: HACPAZ89A


Item Weight: 2.08 ounces


Manufacturer: Nintendo


Date First Available: February 17, 2021


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Wednesday, Mar 5

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Top Amazon Reviews


  • A good remaster with very nice changes.
Platform: Nintendo Switch Edition: Standard
For those who didn't get into Skyward Sword back in 2011 because of the motion controls. . . .that is no longer an issue. This HD remaster is more than a pixel and color clean up for HD, alot of QOL changes are here and definitely improve the experience of the game. As mentioned the game does not force you to use motion controls, although the game is HEAVILY designed to take advantage of said motion controls so it's still best experienced that way. For those who still can't stand them the game now offers the option of traditional button controls by use of the Pro Controller. I've heard while it's ok for most other tasks in game such as operating the Loftwing, swimming and anything else it's great but the combat tends to be a bit janky as mentioned prior the game was meant for motion controls. The other heavily criticized aspect of the game. . . mega Navi aka Fi. Your android like companion Fi was meant to be your assistant/helper in this adventure but unfortunately her first outing back in 2011 was handled. . .pretty badly. She interrupted the player at many inconvenient times to relay information that was either redundant or totally useless. Worse even this could not be skipped and sometimes she would speak for far too long. Now there is an option to have Fi appear ONLY in certain moments and no longer interrupts you. The other thing was she would ping annoyingly when your Wiimote batteries were low and she made this painfully aware. The Joycons tremendous battery life makes this issue non existent but I am told she will not inform you of this situation. In short her presence has been massively reduced. One of the other big and hated small things was the fact anytime you turned off the game and then came back to it and loaded up your saved data anytime you collected monster materials or other drops you would be given the same text box to inform you of the object you obtained as when you did the first time like it never happened. This while not a game breaking issue was just absolutely exasperating after several hours of gameplay. Lastly the load times have been drastically reduced, most likely given to the much more powerful hardware of the Switch. To be honest I don't notice much of a difference I believe the original version didn't have very long load times except for a few moments but when looking up a video about this there is a noticeable change. Unfortunately not everything is a pot of gold with this remaster. I don't recall having to recenter the cursor on the Wii version. I probably in one playthrough reset the Wiimote cursor on screen a grand total of either 10 to maybe 20 times. In about 30 mins of playing this HD port I've had to re center the cursor probably twice that amount. I've heard this was because the Wii motion control plus with its Sensor Bar made it easier to keep track of where the Wiimote was being pointed. The Switch lacks that but when it comes to the actual motion controls they feel better. Quicker response and alot less incorrect input when swinging the sword. However having to re center the cursor every 5 seconds does tend to get irritating. The last thing to speak about is the unique Amiibo that was designed for this HD remaster is the Zelda & Loftwing Amiibo. It's bad enough Amiibo's themselves cost $15 but Nintendo saw fit to make this one cost $25, but if you find it for that price consider yourself lucky. In this pandemic era we live in with shortages of just about almost anything getting your hands on this Amiibo is nigh impossible. Unless you are willing to wait for it to come into stock and even then the prices for this thing have skyrocketed due to it's limited availability. Here on Amazon you'll see no price lower than $63 already twice the price of it's intended amount originally. With some scalpers online on other sites selling it as much as $200 I've seen. The entire purpose of this Amiibo is to give Link a quick travel option to the sky above. Normally Link must visit a Bird Statue in what ever region he is in to return to the Sky but with this Amiibo simply tap it on your controller and you are instantly sent back to the Sky no matter where you are even in a dungeon or cave or where ever. It also sets a waypoint to the location to where you used the Amiibo, so using the Amiibo again takes you RIGHT back to where you left the surface. A nifty and handy ability unfortunately locked behind a paywall. This could have been another QOL change for the game to enhance the experience but instead Nintendo had to get greedy and didn't even bother to make any attempt to off set the fact scalpers were going to take advantage of this. In closing there are far more positives to the negatives about this HD remaster making it worth looking into. I still don't think a 10 year old game should have come with a $60 price tag but Nintendo always treats their famous IPs like they are always worth gold no matter how old they are. If you don't mind the few negatives and the fact you won't be able to get your hands on that Amiibo then the game is definitely worth looking into if you didn't get the chance or passed the chance back in 2011 because of motion controls. . . .or you know you were into Skyrim. . . . .because that was also when that game came out. ... show more
Reviewed in the United States on July 26, 2021 by William M.

  • Be wary of those critical reviews!
Platform: Nintendo Switch Edition: Standard
Ive been playing Zelda since Links Awakening on the Gameboy and so I am familiar with how the game styles, art styles, and worlds change. So I still have my wii Skyward Sword and on pc emulation so lets do some compare and contrast. Before that, let me clear this up for people. This game released over 10 years ago and highlighted the use of the wii motion plus. This is not BOTW, this is a linear style Zelda adventure harking to Ocarina of Time. The art style is intended to be a painting style, not some unreal engine graphics. Alright, so the 60fps is a definite plus in addition to the upscaled textures. Fi not constantly annoying me is a great thing and the same could be said about not having to "rediscover" treasures everytime to shut off the game and turn it back on. The graphics on emulation are pretty darn good but the lack of 60fps and the latency when using a wiimote was always an issue, even on the original. Motion controls are much more responsive with the joycons than the wiimote being able to run nearly same response times using "game mode" and not using it on the TV. Resetting the gyro is similar to the wiimote reset feature but there is no need to no realignment like the motion plus does. Another thing is to try to think of the joycon as what you are controlling. If it's Link on a tightrope, place the joycon upright as if it were on a tightrope. If using a flying object or loftwing, use it like a paper airplane. Most swing and slash movements can be done with a flick of the wrist rather than a full arm swing. The stick and button controls are a nice addition but it does take getting used to to be able to adjust the camera while performing actions. Nonetheless, great for portability or just being lazier than normal. The game itself has always been a quieter and brighter Zelda than most. Not too many people on the surface so its very easy to just focus on the task at hand and gives off a quiet alone feeling. It's a little more comedic than Windwaker which is a big contrast when comparing the atmosphere of Majoras Mask and Twilight Princess. Overall, if you enjoyed the Wii version and understand how to use motion controls, I suggest you get this. ... show more
Reviewed in the United States on June 30, 2022 by Joselito F.

  • The last traditional Zelda
Platform: Nintendo Switch Edition: Standard
This was a breath of fresh air after having played the recent Breath of The Wild and Tears of The Kingdom games in the Zelda franchise. This plays more similar to the classic games like Ocarina of Time, Majora's Mask, Link to The Past, etc. the dungeons are great. The opening to the game is SLOW. Text sometimes cannot be skipped easily as you can't skip the text if the characters are performing an animation. Granted, you can skip the entire story scene if you desire. It also has no voice acting despite being cinematic in it's story which is odd because they still have the characters' mouths move. The controls take some time to get used to. I would suggest turning off motion controls...the Joycons are not a suitable replacement for the original Wii motion controls. Stick with the game to get past the slow opening and to get used to the controls and there is a masterful game to be had here. There are great dungeons to explore with puzzles to solve and some great boss fights. Music score is fantastic and is refreshing to play a Zelda game with a full soundtrack again after mostly ambient tracks in the recent two games on Switch. ... show more
Reviewed in the United States on July 5, 2023 by JokerBatman

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