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8BitDo Pro 2 Bluetooth Controller for Switch/Switch OLED, PC, macOS, Android, Steam & Raspberry Pi (Gray Edition) - Nintendo Switch

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Availability: In Stock.
Fulfilled by Amazon

Arrives Sunday, Dec 29
Order within 15 hours and 22 minutes
Available payment plans shown during checkout

Color: Gray Edition


Style: Controller


Features

  • 2 pro-level back Buttons.
  • Ultimate software now on PC, Android and iOS.
  • Custom profile switching, enhanced grip & 4-Way mode switching button.
  • Wireless Bluetooth, rumble vibration, motion controls, USB-C, 20 hour rechargeable battery.
  • Compatible with Switch, PC, macOS, Android, Steam and Raspberry Pi.

Description

Compatible with Switch, Windows PC, macOS, Android & Raspberry pis.


Release date: April 12, 2021


Pricing: The strikethrough price is the List Price. Savings represents a discount off the List Price.


Product Dimensions: 6.06 x 2.56 x 3.98 inches; 8 Ounces


Binding: Video Game


Language: English


Item model number: 5


Item Weight: 8 ounces


Manufacturer: 8Bitdo


Country of Origin: China


Batteries: 1 Lithium Polymer batteries required. (included)


Date First Available: March 15, 2021


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If you place your order now, the estimated arrival date for this product is: Sunday, Dec 29

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Top Amazon Reviews


  • One of the best Switch controllers and works great on PC.
Color: Black Edition Style: Controller
I loved the SN30 Pro+, so I had to pre-order the 8-bit do Pro 2. One new addition is the addition of back buttons, which will prove really useful in games where the only way to use gyro in a game is to map inputs to keyboard and mouse using Steam. The only game I've found where this is actually needed is Call of Duty: Modern Warfare, I used the Steam controller to play the single-player since the Steam controller has back buttons. Now we have another controller with gyro that has extra buttons. Granted, I haven't tested to see how it actually works yet, but there's always a way to emulate buttons on a gamepad. Another nice addition is the addition of a switch that let's you quickly put it into PC/Android/Switch/MacOS mode. The old method of doing this was annoying. The d-pad, analog stick, and gyro all feel a bit different than the SN30 Pro+, clearly 8bitdo is listening to feedback and trying to improve their gamepads-- it would sure be nice if Sony, Microsoft, and Nintendo did this. So I did some really quick, mostly unscientific performance tests to see how the features of the Pro 2 controller work. I'm more of a casual gamer, so this analysis will be more useful for people who don't play as many games. I'll start with the gyro aka tilt controls or motion controls, this will be really important if you play Splatoon 2, or would rather use a gamepad on PC than a kb/m but want more accuracy. Gyro only works in Nintendo Switch mode. Even though the PC recognizes it as a DS4 in Android mode, the gyro will not work. You can't use it in basic PC mode, though, because it recognizes it as an Xbox One controller which has no gyro. For those who don't know how to get gyro controls working on PC, I'll explain. If your game is on Steam, you're good to go. You'll have to enable Steam to detect Switch Pro controllers and then go into controller configuration and configure it for each individual game. The little unlabeled button that most people would miss, right below the controller, allows you to use gyro. Unless the game doesn't recognize gamepad inputs, you're probably going to want to set it to mouse joystick, otherwise set it to mouse. This way you'll be able to aim by tilting the controller, like in Splatoon. If the game is not a Steam game(say Epic Games store or Windows Store), you can use a free program called DS4Windows which will recognize input from the DS4, Switch Pro, and Joy-cons, and convert them to kb/m or xbox inputs, allowing you to use them in almost every game in Windows. Note that the original version was abandoned and picked up by someone else, and is now up to version 3.0. Don't download the old version. Since I used Aimlab for my tests, I had to tell steam to recognize the Pro 2's inputs as a mouse. This may have led to an issue. In short, you'll want to specify a dead zone on gyro controls. If it's too low you won't be able to hit anything because the cursor will be wobbling everywhere. If it's too high, your cursor will just stay there when you're trying to make precise movement. I could not get it to have enough of a dead zone to prevent wobbling, making it hard to line up a precise shot. Strangely, it wasn't an issue with the DS4. And I don't remember this being an issue with the Pro+ a while back. I'm thinking the drivers that DS4Windows installed recently somehow messed up mouse emulation throughout Windows, because I'm having all sorts of issues with DS4Windows and even Steam is having minor issues, like occasional drifting on multiple gamepads. Hopefully the next version will be out and fix that soon. I could have easily fixed this deadzone problem if I was able to configure gyro with DS4Windows, but I have to make do with Steam for now. So as for the results On spidershot precision, which is where gyro aiming really excels I got 70 hits and 3 misses as a high score on a mouse after trying a few times. That was about a 50k score. I know that's really bad, but it's mainly because I haven't been playing shooters much recently. With the Pro 2 I got 65 hits and 4 misses - 43.6k With the Switch Pro I got 58 hits and 8 misses - 38k The day before I had gotten exactly 43.6k with the DS4 and 42k with the Sn30 Pro+ While the DS4 tied the Pro 2, the lack of a good dead zone was causing me to miss on the Pro 2. When I'm able to fix it, I think the Pro 2 will surpass it. Worth noting is that I've used an adapter to play Splatoon 2 with a DS4, and it felt inferior to the SN30 Pro+, but better than the joy-cons. That's just based on instinct, though. I've also done Aim Lab with the Steam controller's tilt controls and the joy-cons, but the scores were *much* lower than the other gamepads, so I didn't bother with them this time. I did gridshot as well, the high scores were 129 hits 6 misses - Pro 2 166 hits 3 misses - Mouse And for the heck of it, I tried an Xbox One controller with an Analog stick, the results were 64 hits 1 miss Note that when I was doing more practice with a mouse I was able to hit 220 targets with 95% accuracy, almost twice that of a gamepad with gyro, though I have noticed that my performance with gamepads goes up proportionally with my performance with a good mouse, as well as my performance with a cheap mouse compared to a good gaming mouse. So maybe it's learning the game, rather than learning the hardware. Okay, conclusion, I did best with a Pro 2 and a DS4, and think with proper mouse emulation, the Pro 2 would surpass the DS4. I'd go with the Pro 2 over the Switch Pro controller in Splatoon 2 myself, but if you like the Switch Pro, then you can probably stick with that, since the differences were not night and day. But I prefer the 8Bitdo gamepads. So for gyro 10/10 The rest of my tests were less scientific. I liked the feel of the d-pad on the Pro 2 more than the Pro+. It felt a little more SNES, whereas oddly, the Pro+ felt more NES. I tried out Contra with a vintage NES controller and a Pro 2, Ninja Gaiden(NES) with a Pro 2, and Contra 3 with a Pro 2. Contra seemed to feel better on an NES controller, but I actually got further with the Pro 2. Ninja Gaiden and Contra 3 felt great on the Pro 2. I'd say you probably can't beat using the gamepad the game was specifically designed for, but the Pro 2 is a great device for retro games if you don't have adapters for the old game pad For D-pad 9/10 So to test the analog stick I did Touhou 15: Legacy of the Lunatic Kingdom on lunatic mode(yikes). I didn't get very far, naturally, since I would normally play SHMUPs on normal difficulty. I tested the M30(an 8bitdo controller with an 8 directional d-pad based off the Saturn controller), Xbox One controller, a DS3, and a Pro 2. I got the furthest with the M30 and it felt the best, no surprise there. Xbox One and Pro 2 were about equal, not really a huge surprise because modern Analog sticks are all made by the same company. To my surprise, I did the worst with the DS3, it seemed harder to do precise movements, which is weird because it seemed to do great in stealth games. But SHMUPs are generally not pressure sensitive, so maybe it's not that weird. I thought the Analog stick on the Pro 2 felt really good, but it didn't translate to significantly better performance, but I didn't really do enough tests to get an accurate impression. I'm going to go out on a limb, though, and say that as far as analog sticks go on modern gamepads, they're pretty interchangeable. Many people in the SHMUP community swear by the DS2, though, so analog sticks may have been better in the past. For now I'm sticking to the M30. As far as the analog stick goes, I'm giving it a 7/10. In conclusion, I'd say the Pro 2 has a really good d-pad, and gyro and analog sticks that are at least on par with the official gamepads. Plus it's cheaper and has more features. It also has pressure-sensitive triggers and a PC, so you can use it for Forza Horizon 4 on PC without problems. Don't hesitate to get this gamepad, even over the Switch Pro controller. It's good that 3rd parties are trying to make high quality controllers now, instead of just cheap knockoff controllers. Maybe one day 8bitdo will make a $150 gamepad designed for eSports, much like the high-end mechanical keyboards and mice they have on PC. ... show more
Reviewed in the United States on April 15, 2021 by Sam

  • Excellent controller with a few very minor nitpicks.
Color: Gray Edition Style: Controller
Bought it just to try using the back buttons since Splatoon 3 is out. Fully intended to get a refund. To my surprise, however, this is genuinely the best controller I've used, and I'm very much a controller snob. Compared to the Switch Pro: - A much better D-pad. While it's not perfect, it's excellent for almost any scenario. Just big enough to allow full control without biting into your thumb, great travel, easily the best D-pad for rocking your thumb back and forth on. Would be nice if it had a bit more of a pivot in the middle (you can press down the entire pad like a button which isn't great), but a very minor nitpick, and I've never had issues getting the directions I want. - Easily the best analogue sticks I've ever used. If you're a fan of high-tension/tight sticks, these will blow you away. I fully expected them to be loose and garbage, especially since that's how much analogue sticks are produced these days (looking at you, Xbox One and Dualsense). The Switch Pro's sticks are pretty tight, but the ones on the Pro 2 just edge it out by a tiny amount, they're the perfect amount of tight. They feel great to use too. - The general layout is much more comfortable. I don't have big hands, if anything I have small hands, but the SNES-esque layout with face buttons that are wider apart and slightly bigger feel phenomenal. The face buttons also feel amazing. I'd say they're the best you can get without looking into actual tactile switch buttons. - The shoulder buttons and start/select buttons.... aren't amazing. The layout of the SNES Shoulders/LB+RB are great, I appreciate how wide they are, but the triggers are a bit too sensitive and could use some more tension. A very small amount at least - they're not unusable, but they tend to detect presses when the controller is just resting in my lap (I know you can change deadzones in the settings, but most people won't even bother with that). The start and select are the worst part of the controller - they're just flat-out not good. I'd prefer actual buttons over the SNES-mimicking mushy rubber bits. - the Grip buttons - I don't find myself using them constantly, but they're the best I've used outside of maybe the Xbox One Elite's paddles. They're perfectly placed, at least for me, theyre not sticking out so much that i accidentally press them, and theyre not placed in such a way that i struggle to press them when I do use them. I'd say this is easily the best controller you can get for $60. If you're looking for a controller for fighting games specifically, you'll probably wanna save up for a fightstick or Razer Raion, but for any other game, including (and especially) more classical platformers, it's absolutely perfect. I'm looking forward to future controller iterations. ... show more
Reviewed in the United States on October 1, 2022 by Wyatt Mineau

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