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8BitDo Pro 2 Bluetooth Controller for Switch, PC, Android, Steam Deck, Gaming Controller for iPhone, iPad, macOS and Apple TV (G Classic Edition)

  • Based on 10,885 reviews
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Availability: In Stock.
Fulfilled by Amazon

Arrives Jan 5 – Jan 9
Order within 15 hours and 30 minutes
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Style: ALPS Joystick


Color: G Classic Edition


Features

  • Compatible with iPhone, iPad, macOS and Apple TV now. (Officially Supported)
  • Compatible with Apple, Switch, PC, Android, Steam Deck and Raspberry Pi.
  • 2 pro-level back Buttons
  • Ultimate software now on PC, Android and iOS.
  • Custom profile switching, enhanced grip & 4-Way mode switching button.
  • Wireless Bluetooth, rumble vibration, motion controls, USB-C, 20 hour rechargeable battery.

Description

Compatible with Switch, Windows PC, macOS, Android & Raspberry pis.

Release date: April 12, 2021


Product Dimensions: 6.06 x 2.56 x 3.98 inches; 8 ounces


Type of item: Video Game


Language: English


Rated: Everyone 10+


Item model number: 5


Item Weight: 8 ounces


Manufacturer: 8Bitdo


Batteries: 1 Lithium Polymer batteries required. (included)


Date First Available: March 15, 2021


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If you place your order now, the estimated arrival date for this product is: Jan 5 – Jan 9

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Top Amazon Reviews


  • One of the best Switch controllers and works great on PC.
Color: Black Edition Style: Controller
I loved the SN30 Pro+, so I had to pre-order the 8-bit do Pro 2. One new addition is the addition of back buttons, which will prove really useful in games where the only way to use gyro in a game is to map inputs to keyboard and mouse using Steam. The only game I've found where this is actually needed is Call of Duty: Modern Warfare, I used the Steam controller to play the single-player since the Steam controller has back buttons. Now we have another controller with gyro that has extra buttons. Granted, I haven't tested to see how it actually works yet, but there's always a way to emulate buttons on a gamepad. Another nice addition is the addition of a switch that let's you quickly put it into PC/Android/Switch/MacOS mode. The old method of doing this was annoying. The d-pad, analog stick, and gyro all feel a bit different than the SN30 Pro+, clearly 8bitdo is listening to feedback and trying to improve their gamepads-- it would sure be nice if Sony, Microsoft, and Nintendo did this. So I did some really quick, mostly unscientific performance tests to see how the features of the Pro 2 controller work. I'm more of a casual gamer, so this analysis will be more useful for people who don't play as many games. I'll start with the gyro aka tilt controls or motion controls, this will be really important if you play Splatoon 2, or would rather use a gamepad on PC than a kb/m but want more accuracy. Gyro only works in Nintendo Switch mode. Even though the PC recognizes it as a DS4 in Android mode, the gyro will not work. You can't use it in basic PC mode, though, because it recognizes it as an Xbox One controller which has no gyro. For those who don't know how to get gyro controls working on PC, I'll explain. If your game is on Steam, you're good to go. You'll have to enable Steam to detect Switch Pro controllers and then go into controller configuration and configure it for each individual game. The little unlabeled button that most people would miss, right below the controller, allows you to use gyro. Unless the game doesn't recognize gamepad inputs, you're probably going to want to set it to mouse joystick, otherwise set it to mouse. This way you'll be able to aim by tilting the controller, like in Splatoon. If the game is not a Steam game(say Epic Games store or Windows Store), you can use a free program called DS4Windows which will recognize input from the DS4, Switch Pro, and Joy-cons, and convert them to kb/m or xbox inputs, allowing you to use them in almost every game in Windows. Note that the original version was abandoned and picked up by someone else, and is now up to version 3.0. Don't download the old version. Since I used Aimlab for my tests, I had to tell steam to recognize the Pro 2's inputs as a mouse. This may have led to an issue. In short, you'll want to specify a dead zone on gyro controls. If it's too low you won't be able to hit anything because the cursor will be wobbling everywhere. If it's too high, your cursor will just stay there when you're trying to make precise movement. I could not get it to have enough of a dead zone to prevent wobbling, making it hard to line up a precise shot. Strangely, it wasn't an issue with the DS4. And I don't remember this being an issue with the Pro+ a while back. I'm thinking the drivers that DS4Windows installed recently somehow messed up mouse emulation throughout Windows, because I'm having all sorts of issues with DS4Windows and even Steam is having minor issues, like occasional drifting on multiple gamepads. Hopefully the next version will be out and fix that soon. I could have easily fixed this deadzone problem if I was able to configure gyro with DS4Windows, but I have to make do with Steam for now. So as for the results On spidershot precision, which is where gyro aiming really excels I got 70 hits and 3 misses as a high score on a mouse after trying a few times. That was about a 50k score. I know that's really bad, but it's mainly because I haven't been playing shooters much recently. With the Pro 2 I got 65 hits and 4 misses - 43.6k With the Switch Pro I got 58 hits and 8 misses - 38k The day before I had gotten exactly 43.6k with the DS4 and 42k with the Sn30 Pro+ While the DS4 tied the Pro 2, the lack of a good dead zone was causing me to miss on the Pro 2. When I'm able to fix it, I think the Pro 2 will surpass it. Worth noting is that I've used an adapter to play Splatoon 2 with a DS4, and it felt inferior to the SN30 Pro+, but better than the joy-cons. That's just based on instinct, though. I've also done Aim Lab with the Steam controller's tilt controls and the joy-cons, but the scores were *much* lower than the other gamepads, so I didn't bother with them this time. I did gridshot as well, the high scores were 129 hits 6 misses - Pro 2 166 hits 3 misses - Mouse And for the heck of it, I tried an Xbox One controller with an Analog stick, the results were 64 hits 1 miss Note that when I was doing more practice with a mouse I was able to hit 220 targets with 95% accuracy, almost twice that of a gamepad with gyro, though I have noticed that my performance with gamepads goes up proportionally with my performance with a good mouse, as well as my performance with a cheap mouse compared to a good gaming mouse. So maybe it's learning the game, rather than learning the hardware. Okay, conclusion, I did best with a Pro 2 and a DS4, and think with proper mouse emulation, the Pro 2 would surpass the DS4. I'd go with the Pro 2 over the Switch Pro controller in Splatoon 2 myself, but if you like the Switch Pro, then you can probably stick with that, since the differences were not night and day. But I prefer the 8Bitdo gamepads. So for gyro 10/10 The rest of my tests were less scientific. I liked the feel of the d-pad on the Pro 2 more than the Pro+. It felt a little more SNES, whereas oddly, the Pro+ felt more NES. I tried out Contra with a vintage NES controller and a Pro 2, Ninja Gaiden(NES) with a Pro 2, and Contra 3 with a Pro 2. Contra seemed to feel better on an NES controller, but I actually got further with the Pro 2. Ninja Gaiden and Contra 3 felt great on the Pro 2. I'd say you probably can't beat using the gamepad the game was specifically designed for, but the Pro 2 is a great device for retro games if you don't have adapters for the old game pad For D-pad 9/10 So to test the analog stick I did Touhou 15: Legacy of the Lunatic Kingdom on lunatic mode(yikes). I didn't get very far, naturally, since I would normally play SHMUPs on normal difficulty. I tested the M30(an 8bitdo controller with an 8 directional d-pad based off the Saturn controller), Xbox One controller, a DS3, and a Pro 2. I got the furthest with the M30 and it felt the best, no surprise there. Xbox One and Pro 2 were about equal, not really a huge surprise because modern Analog sticks are all made by the same company. To my surprise, I did the worst with the DS3, it seemed harder to do precise movements, which is weird because it seemed to do great in stealth games. But SHMUPs are generally not pressure sensitive, so maybe it's not that weird. I thought the Analog stick on the Pro 2 felt really good, but it didn't translate to significantly better performance, but I didn't really do enough tests to get an accurate impression. I'm going to go out on a limb, though, and say that as far as analog sticks go on modern gamepads, they're pretty interchangeable. Many people in the SHMUP community swear by the DS2, though, so analog sticks may have been better in the past. For now I'm sticking to the M30. As far as the analog stick goes, I'm giving it a 7/10. In conclusion, I'd say the Pro 2 has a really good d-pad, and gyro and analog sticks that are at least on par with the official gamepads. Plus it's cheaper and has more features. It also has pressure-sensitive triggers and a PC, so you can use it for Forza Horizon 4 on PC without problems. Don't hesitate to get this gamepad, even over the Switch Pro controller. It's good that 3rd parties are trying to make high quality controllers now, instead of just cheap knockoff controllers. Maybe one day 8bitdo will make a $150 gamepad designed for eSports, much like the high-end mechanical keyboards and mice they have on PC. ... show more
Reviewed in the United States 🇺🇸 on April 15, 2021 by Sam

  • Works pretty well on....everything....almost...
Color: Black Edition Style: Controller
I have a very specific use case here as I have full home streaming to multiple TVs from one PC hard wired in another room. This works out well for me as I can be playing games in one room and then move to another when my wife, kids, or grand kids want to use the TV or monitor I'm on. For this use case, this controller is decent. The back of the controller has 4 modes: Android, Apple, Windows, and Nintendo Switch, and this is its strongest feature because you can basically pair to 4 different devices and not have to repair as long as the device uses an exclusive mode. I can have the controller paired to my Switch, my Raspberry PI, and my AppleTV without having to have any device forget the controller to pair it to another. This is a huge plus. I kind of wish more controllers would do this so I can just easily move controllers around without having to repair them all the time. However, when it comes to the modes, they all support the same features with the exception of Apple, which is very limited, and, of course, is my most common use case. Windows, Android, and Switch all work fine and support all buttons and features. I've tried all modes on varying devices and never really had any problems with disconnects, lag, or pairing. These modes also support the 2 extra buttons on the back, which are exclusively macro buttons and nothing else. Don't expect to get an extra input as these 2 buttons don't register as extra buttons in most games and emulators. Apple mode, which is the one I use the most since I stream to a 2014 mac mini and an apple TV in 2 different rooms, is not great. It works fine enough on my Apple TV and I can stream to Steam just fine and it works 99% of the time. On very rare occasions, the controller drops the Bluetooth connection without warning, but I've only had this happen 1 time on the AppleTV and this has been used for dozens of hours played. On my mac mini, however, this thing drops a lot and I do get really bad input lag in other instances. I'm not sure if it's a compatibility issue with the 2014 mac minis, or the Apple support is just lacking. Apple mode also has no support for the 2 back macro buttons at all, which basically means, for my use case, I can't really rely on those for anything. That's a huge disappointment to me and is the reason I dropped this a star. The form factor is that of a super Nintendo controller which is a plus because I've always enjoyed that controller ever since I was a kid, but the right thumb-stick gets in the way of the start button at times. Everything else is fine, including the D-Pad, which is rare. It's comfortable and I can play on it for hours without my hands clamming up or losing blood flow. The battery uses usb-c to charge, which is nice; it's backwards compatible with my Switch charger so I don't have to have a separate station for this controller. All in all, I like this controller. It's got a good form factor, everything is responsive, the buttons are nice; I just wish the Apple support was on par with the rest of the modes and this would have been the perfect controller. ... show more
Reviewed in the United States 🇺🇸 on August 19, 2022 by Zthun

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